branchrust_reboot/main/ferry_terminalcancel

255 Commits over 304 Days - 0.03cph!

3 Years Ago
terminal exterior wip
3 Years Ago
Skylight model -Created LODs -fixed baking issues and changed PBR values -Added collider, and updated the prefab
3 Years Ago
terminal exterior wip
3 Years Ago
Ferry terminal warehouse progress
3 Years Ago
terminal building - material definition
3 Years Ago
missing colliders on metal rowboat props fixed gaps between meshes some LOD polish, uv fixes ladder volumes/electric lines
3 Years Ago
Added logistics warehouse (WIP)
3 Years Ago
level update and S2P
3 Years Ago
ferry terminal grounds - final art models/colliders/LOD bakes
3 Years Ago
scene organising, S2P fixed terrain going awol
3 Years Ago
dressing and cover pass outdoors
3 Years Ago
replaced small lighthouse door with locked static variant
3 Years Ago
overgrowth pass
3 Years Ago
chaos
3 Years Ago
small lighthouse location
3 Years Ago
progress on grounds - road break up and vertex painting
3 Years Ago
Ferry terminal lighthouse - Tweaked the vertex painting and UVs - Created LODs and baked the last LOD texture map - Updated the prefab and modeled the collider
3 Years Ago
Refined the lighthouse and added rust using vertex painting
3 Years Ago
progress on grounds
3 Years Ago
progress on roads level update
3 Years Ago
Replaced lighthouse object with the prefab
3 Years Ago
Replaced the lighthouse scene
3 Years Ago
Added lighthouse of the ferry terminal (preview)
3 Years Ago
progress on grounds - sidewalk
3 Years Ago
progress on grounds - wip
3 Years Ago
Fixed props rotations in level highly wip grounds
3 Years Ago
Updated LODs for ferry terminal props
3 Years Ago
Added three assets for the ferry terminal
3 Years Ago
adding new stonewall_d textures
3 Years Ago
grounds mock-up materials for preview
3 Years Ago
updated prefab links to plywood boarding prefabs
3 Years Ago
plywood_boards LODs/Colliders/Prefabs
3 Years Ago
level update
3 Years Ago
roof ac unit models/textures prefabs
3 Years Ago
wall mounted ac unit models/textures prefabs
3 Years Ago
road barrier models/textures prefabs
3 Years Ago
flow tweaks to the main building
3 Years Ago
plywood_boards models Basic use case for the plywood boards to test modularity
3 Years Ago
terrain topologies/splats super basic dressing
3 Years Ago
tweaks to road_bridge barrier height - cover/shoot-over
3 Years Ago
fixed issues that prevented monument from spawning
3 Years Ago
Merge from main
3 Years Ago
blend texture, topology texture basics
3 Years Ago
test scene tweaks
3 Years Ago
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3 Years Ago
Integrated subway entrance in terminal Added a variation of subway bunker entrance prefab
3 Years Ago
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