branchrust_reboot/main/ferry_terminalcancel

255 Commits over 304 Days - 0.03cph!

2 Years Ago
terminal exterior wip
2 Years Ago
Skylight model -Created LODs -fixed baking issues and changed PBR values -Added collider, and updated the prefab
2 Years Ago
terminal exterior wip
2 Years Ago
Ferry terminal warehouse progress
2 Years Ago
terminal building - material definition
2 Years Ago
missing colliders on metal rowboat props fixed gaps between meshes some LOD polish, uv fixes ladder volumes/electric lines
2 Years Ago
Added logistics warehouse (WIP)
2 Years Ago
level update and S2P
2 Years Ago
ferry terminal grounds - final art models/colliders/LOD bakes
2 Years Ago
scene organising, S2P fixed terrain going awol
2 Years Ago
dressing and cover pass outdoors
2 Years Ago
replaced small lighthouse door with locked static variant
2 Years Ago
overgrowth pass
2 Years Ago
chaos
2 Years Ago
small lighthouse location
2 Years Ago
progress on grounds - road break up and vertex painting
2 Years Ago
Ferry terminal lighthouse - Tweaked the vertex painting and UVs - Created LODs and baked the last LOD texture map - Updated the prefab and modeled the collider
2 Years Ago
Refined the lighthouse and added rust using vertex painting
2 Years Ago
progress on grounds
2 Years Ago
progress on roads level update
2 Years Ago
Replaced lighthouse object with the prefab
2 Years Ago
Replaced the lighthouse scene
2 Years Ago
Added lighthouse of the ferry terminal (preview)
2 Years Ago
progress on grounds - sidewalk
2 Years Ago
progress on grounds - wip
2 Years Ago
Fixed props rotations in level highly wip grounds
2 Years Ago
Updated LODs for ferry terminal props
2 Years Ago
Added three assets for the ferry terminal
2 Years Ago
adding new stonewall_d textures
2 Years Ago
grounds mock-up materials for preview
2 Years Ago
updated prefab links to plywood boarding prefabs
2 Years Ago
plywood_boards LODs/Colliders/Prefabs
2 Years Ago
level update
2 Years Ago
roof ac unit models/textures prefabs
2 Years Ago
wall mounted ac unit models/textures prefabs
2 Years Ago
road barrier models/textures prefabs
2 Years Ago
flow tweaks to the main building
2 Years Ago
plywood_boards models Basic use case for the plywood boards to test modularity
2 Years Ago
terrain topologies/splats super basic dressing
2 Years Ago
tweaks to road_bridge barrier height - cover/shoot-over
2 Years Ago
fixed issues that prevented monument from spawning
2 Years Ago
Merge from main
2 Years Ago
blend texture, topology texture basics
2 Years Ago
test scene tweaks
2 Years Ago
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2 Years Ago
Integrated subway entrance in terminal Added a variation of subway bunker entrance prefab
2 Years Ago
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