branchrust_reboot/main/ferry_terminalcancel

255 Commits over 304 Days - 0.03cph!

2 Years Ago
LOD distance tweaks to queue barriers Made drawbridge playable
2 Years Ago
adding renderer batch script to queue barriers replacing the models by prefabs in the scene ferry drawbridge update with wip model
3 Years Ago
Added queue barrier
3 Years Ago
merge from main
3 Years Ago
Placed public bench chairs in the scene
3 Years Ago
Public bench chairs - Finished texturing - Created LODs - Created colliders - Set prefabs
3 Years Ago
Ferry terminal public bench chairs (preview)
3 Years Ago
Fixed turnstile material
3 Years Ago
Few tweaks on the turnstile
3 Years Ago
S2P ferry terminal
3 Years Ago
ferry terminal scene cleanup
3 Years Ago
drawbridge latest - backup
3 Years Ago
Replaced turnstile FBXs with prefabs in the scene
3 Years Ago
Added Turnstile
3 Years Ago
ferry terminal drawbridge wip
3 Years Ago
Warehouse -fixed geometry - tweaked collider and separated it for different pieces/materials, metal, concrete, glass - replaced doors with a statistic version
3 Years Ago
related materials review
3 Years Ago
re-worked oilrig_trims textures added some metal and rusty specific maps
3 Years Ago
fixed hole in the ground near warehouse building
3 Years Ago
removed duplicate skylights on the warehouse roof
3 Years Ago
merge - drawbridge wip
3 Years Ago
Replaced warehouse FBX with the prefab in the scene
3 Years Ago
Warehouse -Refined LODs vertex painting -Added collider -Updated prefab -Rebaked LOD4 with more accurate albedo colors
3 Years Ago
Added warehouse UVs and Colliders (progress)
3 Years Ago
fixed some holes in ferry terminal interior and exterior meshes
3 Years Ago
fixed some holes in ferry terminal interior meshes
3 Years Ago
Fixed issues on the warehouse. ready to start working on the LODs :)
3 Years Ago
ferry terminal interior LODs/Colliders and prefab
3 Years Ago
Warehouse wip
3 Years Ago
Warehouse progress
3 Years Ago
doors missing colliders some cleaning up of the subway entrance prefab dressing
3 Years Ago
made an emissive map for office_vents set some scene tweaks resize warehouse door texture to 2048
3 Years Ago
new texture sets interior dressing
3 Years Ago
Warehouse wip
3 Years Ago
Warehouse wip
3 Years Ago
improved opacity map for office_vents texture
3 Years Ago
Warehouse progress
3 Years Ago
ferry terminal interior wip added some new ceiling light props
3 Years Ago
ferry terminal interior wip
3 Years Ago
ferry terminal interior - detail greybox wip
3 Years Ago
terminal building - fixed an offset on the pivots
3 Years Ago
s2p
3 Years Ago
terminal exterior LODs/Colliders - prefab
3 Years Ago
Warehouse wip
3 Years Ago
s2p
3 Years Ago
tweaks for make traversal better around windows lowered AO factor on some props
3 Years Ago
Warehouse wip
3 Years Ago
Warehouse wip
3 Years Ago
terminal exterior final art before LODs
3 Years Ago
terminal exterior pre vcol