branchrust_reboot/main/glass_arcancel

79 Commits over 123 Days - 0.03cph!

2 Months Ago
merge from main
3 Months Ago
exported updated glass ar admire anim
3 Months Ago
setting up glass ar 3p anims and world model
3 Months Ago
Glass AR - shader fix for self sorting issues in viewmodel
3 Months Ago
merge from main
3 Months Ago
latest glass ar admire anim exported
3 Months Ago
set admire anim speed scale to 1 on vm glass ar anim.controller. Exported updated deploy/reload vm anims with animated camera and fixed fire anims 1 and 2
3 Months Ago
Glass AK - reverted order of the ammo UV1 shells for alpha clip, added it to worldmodel
3 Months Ago
Removing bullet joints from glass ak rig
3 Months Ago
Updating glass ak to set magazine spring position with code rather than animation poses
3 Months Ago
Adding glass bullet feed script and updating animations
4 Months Ago
Adding g skin ak anims
5 Months Ago
merge from main
5 Months Ago
Glass AR - split worldmodel FBX, fixed wm magazine LODs, added mag to viewmodel prefab for testing
5 Months Ago
Glass AR - split viewmodel FBX for weapon and magazine, added sequential alpha clip to bullets
5 Months Ago
Glass AR - adjusted WIP viewmodel position for testing
5 Months Ago
Glass AR - updated viewmodel FBX for rigging
5 Months Ago
Glass AR - icon, mesh tweaks
5 Months Ago
Glass AR - worldmodel
5 Months Ago
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5 Months Ago
Glass AR - texture update
5 Months Ago
Glass AR - texture and shader updates round 2
5 Months Ago
Glass AR - texture and shader updates
5 Months Ago
Glass AR - model and texture update, added extra materials for testing
5 Months Ago
Glass AR - final bake, wip textures, material tweaks
5 Months Ago
merge from main
5 Months Ago
Glass AR - lowpoly model update, material tweaks
6 Months Ago
merge from main
6 Months Ago
Glass AR - blockout mesh, initial prefab setup