branchrust_reboot/main/hackweek_automatedtestingcancel

15 Commits over 0 Days - ∞cph!

9 Days Ago
Code cleanup
9 Days Ago
Added more TreeLOD tests for bushes
10 Days Ago
Added TreeLOD tests
11 Days Ago
Added tree and ore gathering tests
11 Days Ago
Fixed a few flow issues when running multiple test fixtures one after the other
11 Days Ago
Added player movement tests: checking basic character controller features like walking, sprinting, jumping and crouching
11 Days Ago
Added collectible tests: spawn every collectible prefab in the game and check that they can be picked up
11 Days Ago
TestParameterSource field and property support
12 Days Ago
Added TestParameterSource attribute to allow dynamic parameter sources for tests
12 Days Ago
Improved test results formatting Added WaitUntilWithTimeout yield instruction
13 Days Ago
IO switch tests
13 Days Ago
Added first IO acceptance tests for AND switch, OR switch, electrical branch and blocker
13 Days Ago
Added RustTestFixture, which includes helpers to easily spawn and destroy entities Cleanup and naming
13 Days Ago
Added SetUp and TearDown methods executed before and after each test
13 Days Ago
Added a simple custom testing framework