branchrust_reboot/main/hackweek_automatedtestingcancel

124 Commits over 276 Days - 0.02cph!

28 Days Ago
Fixed test runner not loading the test list correctly
28 Days Ago
Fixed test list export failing on startup
28 Days Ago
More compile fixes Export test list in server directory
28 Days Ago
Disabled tests relying on editor AssetDabase for now
28 Days Ago
Compile fixes again
28 Days Ago
merge from main
28 Days Ago
Compile fix
28 Days Ago
Added support for custom path when loading copypaste files Pushed all the test related copypaste files in the project
28 Days Ago
Compile fixes
28 Days Ago
Kill all debris in TestRockets TearDown Cleanup and fixes
28 Days Ago
Added support for multiple rocket fire angles and positions per scenario Test cases codegen
28 Days Ago
More rocket splash test scenarios Improved the gizmos, refactoring
28 Days Ago
Improved server projectile trajectory prediction Folders
28 Days Ago
Door controller tests tweaks
28 Days Ago
Prefab test scenario system (very wip) - Allow us to create more complex tests that aren't practical to write entirely by code - Scenario prefabs placed in the correct folders are automatically added to the test list - Added scenario prefabs loading copy pasted bases and firing rockets at specific hand-placed points, checking that the health of every building block is correct
29 Days Ago
Added triangle and foundation splash bug tests, both failing
29 Days Ago
More rocket tests Refactoring
29 Days Ago
Changed the test results json structure
29 Days Ago
Rocket splash damage test
30 Days Ago
Rocket tests: fire rockets at all doors and building blocks (every grade, every skin) and verify that everything works
30 Days Ago
Nested coroutine tests support
30 Days Ago
Added parameter field in TestResultEntry Fixed empty testrunner run command erroring
30 Days Ago
Export test results in the server directory
30 Days Ago
Added cancel command, to cancel the current test run
30 Days Ago
Split server and client tests correctly into different folders Compile fixes
30 Days Ago
Generate json results after each test run Cleanup
31 Days Ago
Added TestListExporter, exporting all tests to a json file Refactored test runner to read from the master json list Added new commands: run tests from a json file, run all tests from a category
31 Days Ago
Better test result logging in the console Fixed sync tests not throwing caught exceptions
31 Days Ago
Door controller, blocker, branch, AND switch, OR switch tests cleanup
31 Days Ago
Faster and cleaner AND switch tests
32 Days Ago
Door controller server tests
32 Days Ago
Fixed some old failing tests New test utils, code cleanup
32 Days Ago
merge from main
35 Days Ago
merge from main
2 Months Ago
merge from main
3 Months Ago
Fixed ServerGib editor NRE
3 Months Ago
Better error message when RustTextFixture.SpawnEntity failed
3 Months Ago
Fixed FindPrefabPathsByLabel NRE
3 Months Ago
Added BaseCombatEntity tests, spawn and kill every BaseCombatEntity prefabs in the project
3 Months Ago
merge from main
4 Months Ago
Dropped gun test Cleanup
4 Months Ago
Cleaned up old tests
4 Months Ago
Added unloadweapons command
4 Months Ago
First pass of gun tests: deploy, aim, reload, fire, examine
4 Months Ago
Fixed ore tests following the recent hot spot changes
4 Months Ago
Ores test compile fix
4 Months Ago
merge from main
5 Months Ago
Added a very first pass of door controller tests using copypaste to load pre-built circuits
5 Months Ago
merge from main
5 Months Ago
merge from main