branchrust_reboot/main/hackweek_logisticscancel

54 Commits over 0 Days - ∞cph!

3 Months Ago
Some new nodes and optims wip
3 Months Ago
Some optims on CollectInventory, needs more work later
3 Months Ago
Improved copy paste behaviour Cleanup
3 Months Ago
Optims: notify the computer when the data network changed and needs to be repolled, instead of polling every tick
3 Months Ago
Booleans are using toggles instead of input fields Added debug convar, prints each node and connection state Cleanup and optims
3 Months Ago
Fixed some bugs with the default inputs and invoke method node
3 Months Ago
Added coiled model for the hose tool world model prefab
3 Months Ago
Added copy/paste support
3 Months Ago
Additionally added coiled model for the wire tool world model prefab https://files.facepunch.com/curtis/1b1311b1/13_23-42-EqualMartin.jpg
3 Months Ago
Added import/export buttons
3 Months Ago
Created a new coiled world model for data cable when on the ground, updated prefab.
3 Months Ago
Data cable texture polish, updated texture meta
3 Months Ago
Added delay node Added tooltips on the node ports, shows the type
3 Months Ago
Node inputs can be inlined with input fields When connected the input field is disabled and the data comes from the incoming data
3 Months Ago
Added multi selection in the node graph
3 Months Ago
Set power node fixes
3 Months Ago
Data cable icon updated
3 Months Ago
reduced size of cable heads in the viewmodel
3 Months Ago
set up 3p data cable
3 Months Ago
data cable viewmodel setup, model name changes
3 Months Ago
Added data hub item, acts as a data combiner - 3 inputs 1 output
3 Months Ago
Plugged the viewmodel prefab in
3 Months Ago
Folder cleanup
3 Months Ago
Data cable world model and view model prefabs. Assigned new world model to item.
3 Months Ago
Updated UpdateLookingAt to ignore IO entities that arent matching the wiretool type you're holding Way easier to wire chips when holding the ethernet tool, and chips cannot block electricity wiring
3 Months Ago
Art pass for the data cable wire tool including: - World model - Viewmodel - Lods - Material & Textures
3 Months Ago
Fixed FixCaret TMP_InputField NRE
3 Months Ago
Computer has multiple 'power out' slots that you can power using the graph
3 Months Ago
Fixed the config input fields fuckery
3 Months Ago
Cleaned up the mess in the UI folder
3 Months Ago
Node registry cleanup Added the basics: Add, Subtract, Multiply, Divide, Or, Less Than, Equal, Clamp
3 Months Ago
Random material changed for no reasons
3 Months Ago
Dragging an input on a wired output replace the connection
3 Months Ago
Can drag and drop from a port to another to connect them
3 Months Ago
Added some new string and logistic network nodes Added zoom in the graph editor
3 Months Ago
Added a config panel for the dot matrix screen Fixed some recursion bugs when evaluating the graph Cleanup
3 Months Ago
Added dot matrix screen item, can display any string sent by a computer Planning to add a config panel to set the text and colors manually too
3 Months Ago
Fixed print node only printing floats Different styling for exec connection lines
3 Months Ago
New items supporting data chips: Batteries - isCharging - chargeTimeLeft - capacity (0-1) - activeUsage - powerIn Door controller - doorHealth - doorOpen Electric furnace - isPowered - isSmelting
3 Months Ago
Data IO wires can parent to doors
3 Months Ago
InvokeMethod and GetData nodes now have dropdowns to select the connected device and method/field
3 Months Ago
Entity plugged with a chip can expose methods that can be called in the graph Search light has a SetAimPoint method
3 Months Ago
Fixed 200 bugs, UI tweaks and compile fixes
3 Months Ago
Added logistic network tab, shows all the items in your base boxes (read only) To show their content in the network, boxes need a storage monitor with a datachip, connected to the computer Items are sorted by quantity
3 Months Ago
Storage monitors now use the new socket system (like the industrial storage adaptors), allows me to deploy data chips on em
3 Months Ago
Auto turret exposes: health, ispowered, hasTarget, equippedWeapon, ammoCount, targetPosition
3 Months Ago
Various UI fixes and tweaks
3 Months Ago
Data computer graph saving/loading
3 Months Ago
Fixed print node printing everything as floats Added NodeValue.AsString
3 Months Ago
Added execution logic and event nodes Can finally run some graph now