branchrust_reboot/main/hackweek_logisticscancel
54 Commits over 0 Days - ∞cph!
Refactored node config fields
Added config fields UI
Very first pass of the node graph: from the data computer, you can build graphs with simple logic gates (similar to scratch/UE blueprints)
Graphs can read data from devices connected with data chips, trigger power outputs...
Can't 100% test it yet because after spending 50 years on the systems I now need to spend another 50 years getting a decent UI
merge from prefab_preprocess_fix
Logistics baseline:
Added data chip, can be deployed on entities to add data ports and expose new data
- HBHF sensors expose detected player positions
- Auto turrets expose their exact number of ammo left
Added ethernet tool, used to wire the new data IO type
Added data computer, has data inputs and is where you can consult data from all connected chips