branchrust_reboot/main/hapis_rescuecancel
267 Commits over 122 Days - 0.09cph!
Waterfall area & fx facelift placeholder
Pre-splat elevation tweaks
Splats & stuff around reworked compound
New compound with properly linked prefabs.
Remaining height facelift around Compound area
East tunnel entrances WIP
Road material consistency fixes.
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Road network -> Road tunnel seam fixes
Road splines for new tunnels
Road tunnel entrances backup
Road tunnel layouts + related mats/meshes.
Road tunnel blockout meshes and prefabs
Final terrain bits around new east route
Various more around southern mountains
Sculpts around new south east ring road
Topological facelift for Isle Alistair
SE splat cleanup & related.
Remaining new SE coastline.
SE topological landmarks.
Fixed detail tiling value being crazy high from the rock tint script.