branchrust_reboot/main/hapis_rescuecancel

267 Commits over 122 Days - 0.09cph!

4 Years Ago
river area splatting
4 Years Ago
Waterfall area & fx facelift placeholder
4 Years Ago
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4 Years Ago
Beachline height
4 Years Ago
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4 Years Ago
Splat backup
4 Years Ago
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4 Years Ago
Backup
4 Years Ago
SE Splats
4 Years Ago
Splat backup
4 Years Ago
Splats
4 Years Ago
Biome map
4 Years Ago
Pre-splat elevation tweaks
4 Years Ago
Backup
4 Years Ago
River updates
4 Years Ago
Mountain splats
4 Years Ago
Various terrain
4 Years Ago
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4 Years Ago
Splats & stuff around reworked compound
4 Years Ago
New compound with properly linked prefabs.
4 Years Ago
Splatting WIP
4 Years Ago
Remaining height facelift around Compound area
4 Years Ago
More compound area
4 Years Ago
Compound area backup
4 Years Ago
Tunnels 2/3
4 Years Ago
East tunnel entrances WIP Road material consistency fixes.
4 Years Ago
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4 Years Ago
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4 Years Ago
Road network -> Road tunnel seam fixes
4 Years Ago
Road splines for new tunnels
4 Years Ago
Road tunnel entrances backup
4 Years Ago
Final road tunnel layout
4 Years Ago
Road tunnel layouts + related mats/meshes.
4 Years Ago
Road tunnel blockout meshes and prefabs
4 Years Ago
mf main
4 Years Ago
Final terrain bits around new east route
4 Years Ago
Various more around southern mountains
4 Years Ago
Sculpts around new south east ring road
4 Years Ago
4 Years Ago
4 Years Ago
Topological facelift for Isle Alistair
4 Years Ago
Remaining SE sculpts
4 Years Ago
4 Years Ago
SE splat cleanup & related.
4 Years Ago
Remaining new SE coastline.
4 Years Ago
SE topological landmarks. Fixed detail tiling value being crazy high from the rock tint script.
4 Years Ago
4 Years Ago
4 Years Ago
SE shoreline backup