branchrust_reboot/main/hapis_rescuecancel
267 Commits over 122 Days - 0.09cph!
South east area around new ring road
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East road & parking for fishing village.
Fixed shore wetness distance inconsistency between terrain and rock/walkway
Epic file gymnastics to get road splines to ignore certain terrain sections
Pre road terrain ignore flags
More coastline & related.
Remaining Site B topside spawns & surrounding terrain
Textures/mats for unique site B underground look
Fixed all broken Site B prefabs
Area around radtown3 and along new northern mountain road.
Road barriers and relevant signs in a few areas.
Site A checkpoint.
Bespoke radtown3 refresh with new layout and no broken prefab links
Radtown 3 replacement/fix checkpoint
Fixed mine_tnl_collapse.FBX having bad normals, causing it to be shaded differently than the other mine pieces.
pre northeast splat checkpoint
Merge Rescue Hapis Rescue -> Hapis Rescue (rescue Hapis Rescue from bad merge)
Site A bunkers & sewers and more.
Lighthouse 2 & surroundings rework
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More Site A & surrounding areas
Site A area terrain iteration & broken prefab cleanup WIP
Fixed more prefab unlinked radtowns