branchrust_reboot/main/jungle_ruinscancel

144 Commits over 243 Days - 0.02cph!

5 Months Ago
Imported Generic Water Danger Signage Models, Textures Setup Generic Water Danger Signage Matierials, Prefabs and Fence Prefab Variants Setup Generic Water Danger Signage Folder Structure
5 Months Ago
concrete decals
5 Months Ago
Continuing work on zigg shell (still heavily WIP)
6 Months Ago
Ziggurat exterior wall lookdev progress (WIP)
6 Months Ago
Continuing work on zigg shell (decals, modeling, vert paintig) WIP
6 Months Ago
Updates to jungle prop blockout scale. Work on ziggurat shell and scene.
6 Months Ago
More blockouts added to ziggurat scene
6 Months Ago
Updated ziggurat level, added entrance blockout
6 Months Ago
More blockouts for ziggurat tasks
6 Months Ago
Adding ziggurat task blockouts
6 Months Ago
Added more jungle scaffolding blockouts
6 Months Ago
Cleaned up ziggurat blockout FBX and other related assets. Cleaned up ziggurat scene. Started adding blockout bamboo scaffolding kits.
6 Months Ago
Small polish to jungle floor kits (ongoing)
6 Months Ago
Small changes to jungle ruin beam
6 Months Ago
Added jungle beams to asset gym. Replaced custom beam col with box prims. More polish and bug fixes to floor kits.
6 Months Ago
Missing beam LODs
6 Months Ago
Redoing splintered parts of ruin beam kit. Beam kit LODs WIP
6 Months Ago
Second pass/redo of broken wood trims and atlas. Redone all wood parts of floor kit. Other feedback and fixes. Still WIP
6 Months Ago
Added LODs for jungle floor pieces
6 Months Ago
UV polish on floor kit pieces (WIP)
6 Months Ago
Replaced blockout meshes with beam kit in jungle ruins. Fixed some UV errors.
6 Months Ago
Set up jungle ruins beam kit prefabs
7 Months Ago
Added mossy wooden beams for jungle ruins - wip
7 Months Ago
Mossy variations of wood trims and logwood for jungle floors
7 Months Ago
Look deving broken wood floor on jungle floor pieces
7 Months Ago
Added jungle ruins stone floor textures
7 Months Ago
replaced greybox volumes with the wip floor kit in ruins
7 Months Ago
Added first pass jungle ruin floor kit. Updated assets gym with jungle ruin kits.
7 Months Ago
backup ruins_e
7 Months Ago
jungle_ruins_e more complex layout design
7 Months Ago
fixed offset of lod transforms in jungle_ruins_walls_corner_B_02 prefab
7 Months Ago
jungle_ruins_c iteration2
7 Months Ago
jungle_ruins_b iteration2
7 Months Ago
removed lodgroup from jungle_ruins_wall_3m_D prefab
7 Months Ago
jungle_ruins_a iteration2
7 Months Ago
jungle ruins topologies for procmap testing, terrain blendmaps
7 Months Ago
updated the s2p settings for the jungle ruins, mainly filters/outputs. Some scene cleanup
7 Months Ago
Collision pass on ruin walls. Fixes to prefab settings.
7 Months Ago
jungle_ruins_d level layout first iteration prefab'd ruins sets for easier editing replaced some pieces with cap less ones
7 Months Ago
jungle ruins kit
7 Months Ago
Modular kit improvements to ruin wall kit (still WIP)
7 Months Ago
Modular kit improvements to ruin wall kit (still WIP)
7 Months Ago
jungle_ruins_c level layout first iteration
7 Months Ago
jungle_ruins_b progress
7 Months Ago
jungle_ruins_b first iteration layout added a proxy mesh for the croc to design around
7 Months Ago
reverting 108949 - caused compilation issues
7 Months Ago
ruin_a backup
7 Months Ago
jungle_ruins_a layout first iteration
7 Months Ago
merge from main
8 Months Ago
Wall blend tests for ziggurat. More work on walkway kit. Set dressing.