branchrust_reboot/main/jungle_ruinscancel

144 Commits over 243 Days - 0.02cph!

9 Months Ago
Imported Generic Water Danger Signage Models, Textures Setup Generic Water Danger Signage Matierials, Prefabs and Fence Prefab Variants Setup Generic Water Danger Signage Folder Structure
9 Months Ago
concrete decals
9 Months Ago
Continuing work on zigg shell (still heavily WIP)
9 Months Ago
Ziggurat exterior wall lookdev progress (WIP)
9 Months Ago
Continuing work on zigg shell (decals, modeling, vert paintig) WIP
9 Months Ago
Updates to jungle prop blockout scale. Work on ziggurat shell and scene.
9 Months Ago
More blockouts added to ziggurat scene
9 Months Ago
Updated ziggurat level, added entrance blockout
9 Months Ago
More blockouts for ziggurat tasks
9 Months Ago
Adding ziggurat task blockouts
10 Months Ago
Added more jungle scaffolding blockouts
10 Months Ago
Cleaned up ziggurat blockout FBX and other related assets. Cleaned up ziggurat scene. Started adding blockout bamboo scaffolding kits.
10 Months Ago
Small polish to jungle floor kits (ongoing)
10 Months Ago
Small changes to jungle ruin beam
10 Months Ago
Added jungle beams to asset gym. Replaced custom beam col with box prims. More polish and bug fixes to floor kits.
10 Months Ago
Missing beam LODs
10 Months Ago
Redoing splintered parts of ruin beam kit. Beam kit LODs WIP
10 Months Ago
Second pass/redo of broken wood trims and atlas. Redone all wood parts of floor kit. Other feedback and fixes. Still WIP
10 Months Ago
Added LODs for jungle floor pieces
10 Months Ago
UV polish on floor kit pieces (WIP)
10 Months Ago
Replaced blockout meshes with beam kit in jungle ruins. Fixed some UV errors.
10 Months Ago
Set up jungle ruins beam kit prefabs
11 Months Ago
Added mossy wooden beams for jungle ruins - wip
11 Months Ago
Mossy variations of wood trims and logwood for jungle floors
11 Months Ago
Look deving broken wood floor on jungle floor pieces
11 Months Ago
Added jungle ruins stone floor textures
11 Months Ago
replaced greybox volumes with the wip floor kit in ruins
11 Months Ago
Added first pass jungle ruin floor kit. Updated assets gym with jungle ruin kits.
11 Months Ago
backup ruins_e
11 Months Ago
jungle_ruins_e more complex layout design
11 Months Ago
fixed offset of lod transforms in jungle_ruins_walls_corner_B_02 prefab
11 Months Ago
jungle_ruins_c iteration2
11 Months Ago
jungle_ruins_b iteration2
11 Months Ago
removed lodgroup from jungle_ruins_wall_3m_D prefab
11 Months Ago
jungle_ruins_a iteration2
11 Months Ago
jungle ruins topologies for procmap testing, terrain blendmaps
11 Months Ago
updated the s2p settings for the jungle ruins, mainly filters/outputs. Some scene cleanup
11 Months Ago
Collision pass on ruin walls. Fixes to prefab settings.
11 Months Ago
jungle_ruins_d level layout first iteration prefab'd ruins sets for easier editing replaced some pieces with cap less ones
11 Months Ago
jungle ruins kit
11 Months Ago
Modular kit improvements to ruin wall kit (still WIP)
11 Months Ago
Modular kit improvements to ruin wall kit (still WIP)
11 Months Ago
jungle_ruins_c level layout first iteration
11 Months Ago
jungle_ruins_b progress
11 Months Ago
jungle_ruins_b first iteration layout added a proxy mesh for the croc to design around
11 Months Ago
reverting 108949 - caused compilation issues
11 Months Ago
ruin_a backup
11 Months Ago
jungle_ruins_a layout first iteration
11 Months Ago
merge from main
11 Months Ago
Wall blend tests for ziggurat. More work on walkway kit. Set dressing.