branchrust_reboot/main/jungle_ruinscancel

82 Commits over 184 Days - 0.02cph!

Today
Small polish to jungle floor kits (ongoing)
5 Days Ago
Small changes to jungle ruin beam
5 Days Ago
Added jungle beams to asset gym. Replaced custom beam col with box prims. More polish and bug fixes to floor kits.
5 Days Ago
Missing beam LODs
5 Days Ago
Redoing splintered parts of ruin beam kit. Beam kit LODs WIP
6 Days Ago
Second pass/redo of broken wood trims and atlas. Redone all wood parts of floor kit. Other feedback and fixes. Still WIP
13 Days Ago
Added LODs for jungle floor pieces
14 Days Ago
UV polish on floor kit pieces (WIP)
14 Days Ago
Replaced blockout meshes with beam kit in jungle ruins. Fixed some UV errors.
15 Days Ago
Set up jungle ruins beam kit prefabs
33 Days Ago
Added mossy wooden beams for jungle ruins - wip
34 Days Ago
Mossy variations of wood trims and logwood for jungle floors
34 Days Ago
Look deving broken wood floor on jungle floor pieces
39 Days Ago
Added jungle ruins stone floor textures
40 Days Ago
replaced greybox volumes with the wip floor kit in ruins
40 Days Ago
Added first pass jungle ruin floor kit. Updated assets gym with jungle ruin kits.
41 Days Ago
backup ruins_e
42 Days Ago
jungle_ruins_e more complex layout design
42 Days Ago
fixed offset of lod transforms in jungle_ruins_walls_corner_B_02 prefab
43 Days Ago
jungle_ruins_c iteration2
43 Days Ago
jungle_ruins_b iteration2
44 Days Ago
removed lodgroup from jungle_ruins_wall_3m_D prefab
44 Days Ago
jungle_ruins_a iteration2
47 Days Ago
jungle ruins topologies for procmap testing, terrain blendmaps
47 Days Ago
updated the s2p settings for the jungle ruins, mainly filters/outputs. Some scene cleanup
47 Days Ago
Collision pass on ruin walls. Fixes to prefab settings.
47 Days Ago
jungle_ruins_d level layout first iteration prefab'd ruins sets for easier editing replaced some pieces with cap less ones
47 Days Ago
jungle ruins kit
47 Days Ago
Modular kit improvements to ruin wall kit (still WIP)
48 Days Ago
Modular kit improvements to ruin wall kit (still WIP)
48 Days Ago
jungle_ruins_c level layout first iteration
48 Days Ago
jungle_ruins_b progress
48 Days Ago
jungle_ruins_b first iteration layout added a proxy mesh for the croc to design around
49 Days Ago
reverting 108949 - caused compilation issues
49 Days Ago
ruin_a backup
49 Days Ago
jungle_ruins_a layout first iteration
50 Days Ago
merge from main
54 Days Ago
Wall blend tests for ziggurat. More work on walkway kit. Set dressing.
55 Days Ago
Update to walkway kit
57 Days Ago
Committing walkway changes to switch branch
57 Days Ago
Working on jungle walkways
2 Months Ago
Merged siege weapons into jungle for material and texture reuse
2 Months Ago
Moved metal beam textures and materials to generic. Resuming work on jungle walkway kit.
2 Months Ago
Merge from main to jungle ruins
4 Months Ago
More work on jungle ziggurat scene.
4 Months Ago
More work on ziggurat interior
4 Months Ago
Look devving ziggurat interior. Working on mezzanine.
4 Months Ago
Second pass of metrics on jungle ziggurat. Started blocking in materials of interior shell.
4 Months Ago
Added antechamber to ziggurat, improved level flow
5 Months Ago
Added ziggurat blockouts with interior