branchrust_reboot/main/jungle_ruinscancel
72 Commits over 153 Days - 0.02cph!
Added mossy wooden beams for jungle ruins - wip
Mossy variations of wood trims and logwood for jungle floors
Look deving broken wood floor on jungle floor pieces
Added jungle ruins stone floor textures
replaced greybox volumes with the wip floor kit in ruins
Added first pass jungle ruin floor kit. Updated assets gym with jungle ruin kits.
jungle_ruins_e more complex layout design
fixed offset of lod transforms in jungle_ruins_walls_corner_B_02 prefab
jungle_ruins_c iteration2
jungle_ruins_b iteration2
removed lodgroup from jungle_ruins_wall_3m_D prefab
jungle_ruins_a iteration2
jungle ruins topologies for procmap testing, terrain blendmaps
updated the s2p settings for the jungle ruins, mainly filters/outputs. Some scene cleanup
Collision pass on ruin walls. Fixes to prefab settings.
jungle_ruins_d level layout first iteration
prefab'd ruins sets for easier editing
replaced some pieces with cap less ones
Modular kit improvements to ruin wall kit (still WIP)
Modular kit improvements to ruin wall kit (still WIP)
jungle_ruins_c level layout first iteration
jungle_ruins_b first iteration layout
added a proxy mesh for the croc to design around
reverting
108949 - caused compilation issues
jungle_ruins_a layout first iteration
Wall blend tests for ziggurat. More work on walkway kit. Set dressing.
Committing walkway changes to switch branch
Working on jungle walkways
Merged siege weapons into jungle for material and texture reuse
Moved metal beam textures and materials to generic. Resuming work on jungle walkway kit.
Merge from main to jungle ruins
More work on jungle ziggurat scene.
More work on ziggurat interior
Look devving ziggurat interior. Working on mezzanine.
Second pass of metrics on jungle ziggurat. Started blocking in materials of interior shell.
Added antechamber to ziggurat, improved level flow
Added ziggurat blockouts with interior
Added textures for stone piles. Added stone pile variants.
Tiny material fix to two jungle ruin pieces. Added ziggurat blockout to get that task started.
Added last of LODs to jungle ruin walls kit.
Added LODs for jungle ruin walls (just a couple remaining to do)
Checking in pending changes before switching branch
Misc fixes to jungle ruin wall kits. First pass tests of ruin rubble props
merge from radtown redux branch
Added jungle door, window bar blockouts. More wall kit work.