branchrust_reboot/main/legacy-terraincancel

224 Commits over 59 Days - 0.16cph!

11 Years Ago
Shader settings.
11 Years Ago
Added per-splat UVMIX control; affects only legacy terrain shader, for now
11 Years Ago
Messed up reflections.
11 Years Ago
UVmix, splat and spec tweaks.
11 Years Ago
Scene.
11 Years Ago
Merge from main
11 Years Ago
Post-merge compilation fix
11 Years Ago
Fixed terrain normal map bake
11 Years Ago
Fixing a couple of minor things post-merge
11 Years Ago
Fixing grayscale texture settings
11 Years Ago
Fixed terrain map normal decode (result has to be in world space)
11 Years Ago
Grass.
11 Years Ago
wip
11 Years Ago
wip
11 Years Ago
Improved mountain snow.
11 Years Ago
Terrain texture heights better compromise between parallax and splat blend.
11 Years Ago
RC2 shader changes
11 Years Ago
Merge from main
11 Years Ago
Re-enabling some shader features
11 Years Ago
Various files.
11 Years Ago
Fixed merge terrain config.
11 Years Ago
wip
11 Years Ago
Custom map normal.
11 Years Ago
Pre-manualpolish terrain backup.
11 Years Ago
Fixed repetition artifacts caused by anisotropic filtering on atlas textures
11 Years Ago
Merge from main
11 Years Ago
Updated internal standard shader properties Added first version of standard shader with toggable particle accum layer; e.g. rocks with snow, sand Added warning if force atlas max mip level fails
11 Years Ago
Enabling some shader features
11 Years Ago
Added wetness layer to standard shader
11 Years Ago
Buncha rocks & cliffs.
11 Years Ago
Mats & metas.
11 Years Ago
Scene & missing paint icons.
11 Years Ago
Merge from main
11 Years Ago
Rock stuff.
11 Years Ago
Cleanup.
11 Years Ago
Missing keywords
11 Years Ago
Setup for Diogo
11 Years Ago
Removed unused wetness nomal map
11 Years Ago
Env prefabs
11 Years Ago
Cleanup & rock textures that don't repeat so terribly much.
11 Years Ago
Leftover files.
11 Years Ago
Cliff prefabs.
11 Years Ago
Fixed cliff mesh shading artifacts.
11 Years Ago
Missing files.
11 Years Ago
wip
11 Years Ago
Scene stuff.
11 Years Ago
Improvements to rust standard shader; layers are properly toggable now; detail is now optional as well Removing some unused stuff
11 Years Ago
Merge from main for RC3
11 Years Ago
Bent normal test file, to help with reflection fresnel.
11 Years Ago
Merge from main.