branchrust_reboot/main/legacy-terraincancel
224 Commits over 59 Days - 0.16cph!
Cleaned up left overs from splat count reduction
Added biome based terrain tinting; disabled color texture tinting (temp)
Added experimental cloud cover shadows
Cloud & cloud terrain shading
Fixed detail normals on mesh blend; cleaned some warnings
No shortcuts in mesh-blend space conversions (opt later)
Added terrain-class prefab type cycle hotkey (shift+c)
Driftwood and some stuff.