branchrust_reboot/main/media_projectscancel

1,037 Commits over 1,706 Days - 0.03cph!

3 Years Ago
Merge from main
3 Years Ago
Talk anim file test
3 Years Ago
CreateMenu editor script
3 Years Ago
Skeleton prefab changes, cine controller updates
3 Years Ago
Scene update
3 Years Ago
Merge from main
3 Years Ago
Missing metas
3 Years Ago
Bday_08 scene + directory changes
3 Years Ago
Add Tools/Cinematic/Lock Camera tool that snapshots the current position/rotation of a camera and locks the scene camera to that offset. Makes tracking objects in animations in the scene view a lot easier
3 Years Ago
Merge from main
3 Years Ago
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Merge from main
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Scene update
3 Years Ago
BP poster scene
3 Years Ago
Hi res screenshot convar should now be compatible with dof exposer
3 Years Ago
Subtracting #66692 - reverting reflection probe overrides
3 Years Ago
Merge from main
3 Years Ago
Directory updates
3 Years Ago
Merge from main
3 Years Ago
Merge from main
3 Years Ago
More scene backups
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Screenshot camera prefab tweaks
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Rework relative midi knob bindings
3 Years Ago
More scene backups
3 Years Ago
Merge from main
3 Years Ago
Scene & playable backups
3 Years Ago
Remove some debug stuff I left in
3 Years Ago
Relative midi knob bindings are now applied via midiconvar.BindKnobRelative (eg. midiconvar.BindKnobRelative 1 1 dof_focus_dist 0.5)
3 Years Ago
Merge from main
3 Years Ago
Backups
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Reflection probe editing script (Taylor)
3 Years Ago
Add support for relative midi knob bindings When enabled takes the delta of the knob movement and increases/decreases the assigned convar instead of mapping it in a 0-1 range The minimum value of the binding is used as the speed multiplier Can be enabled when adding a binding by adding true to the end of the binding (eg."midiconvar.bindknob 1 1 graphics.dof_focus_dist 0.1 0 true") Will only work on float convars
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Properly export normal map
3 Years Ago
Fixed some textures being exported with wrong colours
3 Years Ago
Fix missing extension
3 Years Ago
Added an option to dump materials of the selected gameobjects (Tools/Cinematic/Dump materials...) Uses a new MaterialDumps folder in the assets folder Dumps all textures as well so it can be used on a renderer using a downloaded skin
3 Years Ago
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Timeline scene updates
3 Years Ago
Added a debug option to the DofExposer script to toggle debug dof visualisation in edit mode
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Craggy timeline test update
3 Years Ago
OB "Object Placer" Tool from Asset Store
3 Years Ago
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