branchrust_reboot/main/media_projectscancel
954 Commits over 1,645 Days - 0.02cph!
Added global.underwater_cinematic convar that keeps select particle systems and screen effects enabled but disables others for underwater footage capture
NRE fixes in GameObjectRef + DroppedItem
Water System prefab update with scaled time (temp)
Manually cherry pick gib scrubbing fix
Cinematic animations backup
Timeline scene test + recorder presets
Merge from main + backups