branchrust_reboot/main/naval_update/boat_buildingcancel

626 Commits over 214 Days - 0.12cph!

9 Months Ago
Merge from parent
9 Months Ago
Merge from UI
9 Months Ago
Refactor to WindBlocked. Include clearance checks in front and behind of sails so that they need room to catch wind.
9 Months Ago
Sails only work if they're outside
9 Months Ago
Merge from parent
9 Months Ago
merge from manual_anchor
9 Months Ago
Merge from manual_anchor
9 Months Ago
Merge from parent
9 Months Ago
Merge from parent
9 Months Ago
Merge from placement_improvements
9 Months Ago
Wheel
9 Months Ago
Merge from steering_wheels
9 Months Ago
Merge from parent
9 Months Ago
ForceDeployableSetParent returns true on BoatBuildingBlock
9 Months Ago
Comment
9 Months Ago
Layer changes
9 Months Ago
Clamp max velocity
9 Months Ago
Sail and steering wheel bounds cleanup
9 Months Ago
Setup some basic steering wheel visual turning
9 Months Ago
Merge from parent
9 Months Ago
Don't auto-enter BBS edit mode when loading from a save so any boat left in the work area isn't confusingly converted to editable.
9 Months Ago
Set isDynamic on all block RendererLODs, fixing visual issue after loading.
9 Months Ago
Mass/health block tweaks
9 Months Ago
BBS duplicate name fix. Sails revert to closed on save load.l
9 Months Ago
Refactor contributing health and mass values to BoatBuildingBlock so we can control values for each block type. Some cleanup. Add couple more test saves.
9 Months Ago
Placeholder icons for boat building station, sail, steering wheel.
9 Months Ago
Remove previous temporay forced global disabling of RendererBatch
9 Months Ago
Allow demolishing of boat blocks by the owning player, even without auth, until we know how we're gonna handle auth.
9 Months Ago
BBS collider tweaks. Improve ladder placement.
9 Months Ago
Actually setup steering wheel deploy rotation instead of just placing it backwards every time. Setup steering wheel placement mesh.
9 Months Ago
Boat build validation now works client side too. Show reason specific error toasts when trying to finish construction for invalid boat builds.
9 Months Ago
Merge from naval_update
9 Months Ago
ifdef rework to allow for client side boat validation checks
9 Months Ago
More boat building station prefab tweaks for usability. Fixed BBS ground watch issues.
9 Months Ago
Boat Building Station: Nicer positioning relative to netting, volume fixes. Added ladders to sides to make it easier to get onto from the water.
9 Months Ago
Boat building station deploy volume for build area to prevent placement in areas where the sea floor could mess your boat up
9 Months Ago
Merge from parent
9 Months Ago
Remove RendererBatch from whitebox pieces
9 Months Ago
Manifest
9 Months Ago
Merge from parent
9 Months Ago
Finally fixed it
9 Months Ago
Additional validation checks. Converted all the remaining whitebox blocks to BoatBuildingBlock
10 Months Ago
Fixes
10 Months Ago
Bunch of refactor, improvements, pooling. Nicer boat station entity detection and handling.
10 Months Ago
10 Months Ago
WIP propper build area check using bounds instead of the temporary radius test
10 Months Ago
Client compile fixes
10 Months Ago
Merge from parent
10 Months Ago
Auto enter edit mode when a deployed boat building station passes the area clear checks. Edit mode toggle checks. Reset player boat Y pos and pitch/roll before entering edit mode so it matches original construction.
10 Months Ago
Steering wheel maintains current steering level even with no mounted player