branchrust_reboot/main/naval_update/boat_buildingcancel

626 Commits over 214 Days - 0.12cph!

9 Months Ago
Compile fix
9 Months Ago
merge from sail_physics_test
9 Months Ago
modular boats building blocks, wood tier art files including textures, materials, models/gibs/colliders
9 Months Ago
Add parenting trigger to plank so you don't instantly drop off the boat when walking on a plank
9 Months Ago
Setup triangle floor block and add to boat building planner.
9 Months Ago
Only tick steering update when a player is mounted to the wheel
9 Months Ago
Remove rounded foundaction block from planner list
9 Months Ago
Tweak dismount positions for steering wheel for more lenient mounting
9 Months Ago
Added an option to the Game menu to quick save to the savefile specified on the GameSetup object, without the need to deal with the file dialog.
9 Months Ago
Merge from naval_update
9 Months Ago
Compile fixes
9 Months Ago
Merge from parent
9 Months Ago
Player built boats can now enter the deep sea: TriggerDeepSeaPortal now fowards the parent PlayerBoat entity if the triggering entity is a BoatBuildingBlock
9 Months Ago
More post merge fixes. Restored naval items/phrases. New test save for deep sea boat testing.
9 Months Ago
Manifest after merge
9 Months Ago
fix for client colliders on deployables breaking server PlayerBoat (listen server only) - BoatBuildingBlock reports added children to parent entity and brute-force ignores children between client/server, bit gross but works for now
9 Months Ago
Merge from naval_update
9 Months Ago
Fixes to get things working again
9 Months Ago
Merge from parent
9 Months Ago
Restored naval phrases
9 Months Ago
merge from naval_update
9 Months Ago
New naval phrases (so they arent lost after merging main)
10 Months Ago
Manifest
10 Months Ago
UI fix after merge
10 Months Ago
Merge from parent
10 Months Ago
Merge from parent
10 Months Ago
priv prefab tweak
10 Months Ago
Refactor VehiclePrivilege IsDriver checks to CanModifyAuth
10 Months Ago
Add playerboat_privilege entity. Setup entity for player boat. Manifest.
10 Months Ago
PlayerBoat prefab cleanup
10 Months Ago
Merge from parent
10 Months Ago
Merge from parenting_trigger_tests
10 Months Ago
Merge from parent
10 Months Ago
Add SetSailsOpen(distance, flag) debug console command to make testing easier
10 Months Ago
Update test save
10 Months Ago
Add convar to toggle boat building block damage forwarding behaviour.
10 Months Ago
Merge from parent
10 Months Ago
Merge from parent
10 Months Ago
Merge from improvised_planks and very basic initial setup
10 Months Ago
Fix BBS bone name conflict with ladders
10 Months Ago
Cannons can now be placed after boat construction
10 Months Ago
Merge from bounds
10 Months Ago
Merge from parent
10 Months Ago
Make sails visually point "forward" regardless of placement
10 Months Ago
Calculate buoyancy point locations dynamically for player built boats during creation, resulting in more stable boats.
10 Months Ago
Small refactor of dimensions debug draw and order of init calls.
10 Months Ago
Fix for empty boat building stations not being able to enter edit mode.
10 Months Ago
Force buoyancy point data refresh/save as part of buoyancy calculation, ahead of dynamic buoyancy location implementation. Remove some debug logs.
10 Months Ago
Merge from parent
10 Months Ago
Made sails easier to interact with.