branchrust_reboot/main/naval_update/boat_buildingcancel

626 Commits over 214 Days - 0.12cph!

7 Months Ago
Compile fix
7 Months Ago
merge from sail_physics_test
7 Months Ago
modular boats building blocks, wood tier art files including textures, materials, models/gibs/colliders
7 Months Ago
Add parenting trigger to plank so you don't instantly drop off the boat when walking on a plank
7 Months Ago
Setup triangle floor block and add to boat building planner.
7 Months Ago
Only tick steering update when a player is mounted to the wheel
7 Months Ago
Remove rounded foundaction block from planner list
7 Months Ago
Tweak dismount positions for steering wheel for more lenient mounting
7 Months Ago
Added an option to the Game menu to quick save to the savefile specified on the GameSetup object, without the need to deal with the file dialog.
7 Months Ago
Merge from naval_update
7 Months Ago
Compile fixes
7 Months Ago
Merge from parent
7 Months Ago
Player built boats can now enter the deep sea: TriggerDeepSeaPortal now fowards the parent PlayerBoat entity if the triggering entity is a BoatBuildingBlock
7 Months Ago
More post merge fixes. Restored naval items/phrases. New test save for deep sea boat testing.
7 Months Ago
Manifest after merge
7 Months Ago
fix for client colliders on deployables breaking server PlayerBoat (listen server only) - BoatBuildingBlock reports added children to parent entity and brute-force ignores children between client/server, bit gross but works for now
7 Months Ago
Merge from naval_update
7 Months Ago
Fixes to get things working again
7 Months Ago
Merge from parent
7 Months Ago
Restored naval phrases
7 Months Ago
merge from naval_update
7 Months Ago
New naval phrases (so they arent lost after merging main)
8 Months Ago
Manifest
8 Months Ago
UI fix after merge
8 Months Ago
Merge from parent
8 Months Ago
Merge from parent
8 Months Ago
priv prefab tweak
8 Months Ago
Refactor VehiclePrivilege IsDriver checks to CanModifyAuth
8 Months Ago
Add playerboat_privilege entity. Setup entity for player boat. Manifest.
8 Months Ago
PlayerBoat prefab cleanup
8 Months Ago
Merge from parent
8 Months Ago
Merge from parenting_trigger_tests
8 Months Ago
Merge from parent
8 Months Ago
Add SetSailsOpen(distance, flag) debug console command to make testing easier
8 Months Ago
Update test save
8 Months Ago
Add convar to toggle boat building block damage forwarding behaviour.
8 Months Ago
Merge from parent
8 Months Ago
Merge from parent
8 Months Ago
Merge from improvised_planks and very basic initial setup
8 Months Ago
Fix BBS bone name conflict with ladders
8 Months Ago
Cannons can now be placed after boat construction
8 Months Ago
Merge from bounds
8 Months Ago
Merge from parent
8 Months Ago
Make sails visually point "forward" regardless of placement
8 Months Ago
Calculate buoyancy point locations dynamically for player built boats during creation, resulting in more stable boats.
8 Months Ago
Small refactor of dimensions debug draw and order of init calls.
8 Months Ago
Fix for empty boat building stations not being able to enter edit mode.
8 Months Ago
Force buoyancy point data refresh/save as part of buoyancy calculation, ahead of dynamic buoyancy location implementation. Remove some debug logs.
8 Months Ago
Merge from parent
8 Months Ago
Made sails easier to interact with.