branchrust_reboot/main/naval_update/island_scenescancel
185 Commits over 92 Days - 0.08cph!
Fix incorrect overriden terrainSizes in island prefabs, and remove displacement manager from tropical foliage spawns
Add editor option terrainIgnoreDeepseaFlag to DeepSeaEditorScene to use source terrain textures instead of deepsea textures (which have not been created) when forcing deepsea
Re-center all chunk transforms to fix MeshLOD being stuck on LOD2,
Add recentering to the tool + the post processing of chunks.
S2P Tropical 1-4
Coconut spawn areas below palms on the islands.
Coconut related leftovers.
Spawnpop.
RNG'd coconut look.
Manifest.
Coconut world spawn entity
Coconut texture saturation tweak.
Fix null refs for deep sea island models, set them to the new chunked versions
Regenerate tropical 4 chunked terrain mesh
Fix tropical3 LOD folders
Regenerate tropical 3 chunked terrain mesh
Regenerate tropical 2 chunked terrain mesh
Regenerate tropical1 terrain mesh chunks and prefab
Deepsea biome support for FoliageGrid/FoliagePlacement compute
Re-enable "Force Deep Sea" in the GameSetup of each tropical island scene
Enable the ConVar `force_scene_deep_sea` when the "Spawn Grass Placements" button is clicked in editor
- doesn't fix the grass not spawning when SpawnFilter is set to DeepSea biome, but does ensure that "IsInDeepSea()" returns true while the grass is spawned
merge from deep_sea -> deep_sea/island_scenes
Tropical 4 underwater treatment.
Tropical 3 underwater treatment.
Tropical1 underwater treatment
Tropical2 underwater treatment.
Corals.
Moved spawn rules to deep sea.
Ocean parameters (WIP)
Fixed mesh islands not quite blending the same way as their proper terrain parents.
Fixed the AI boat triggers on the islands as well, S2P everything
Tropical1 island node pass
Fix broken reference to `ServerOnly` GameObject in RealmedRemove on Tropical1 (was correct on other islands)
S2P
Add compass marker for leaving the deep sea
Fixed beach chair on tropical island 1 pickupable
Add images for the other tropical islands
Added tropical4 to the deep sea islands
Added tropical3 to the deep sea islands
Run the deep sea terrain config when in island scenes (See DeepSeaEditorScene component)