branchrust_reboot/main/naval_update/island_scenescancel

185 Commits over 92 Days - 0.08cph!

21 Days Ago
Merge from parent
23 Days Ago
Fix incorrect overriden terrainSizes in island prefabs, and remove displacement manager from tropical foliage spawns
23 Days Ago
Add editor option terrainIgnoreDeepseaFlag to DeepSeaEditorScene to use source terrain textures instead of deepsea textures (which have not been created) when forcing deepsea
23 Days Ago
Re-center all chunk transforms to fix MeshLOD being stuck on LOD2, Add recentering to the tool + the post processing of chunks. S2P Tropical 1-4
24 Days Ago
merge from naval_update
24 Days Ago
Coconut spawn areas below palms on the islands.
24 Days Ago
Coconut related leftovers.
24 Days Ago
Spawnpop. RNG'd coconut look. Manifest.
24 Days Ago
Coconut world spawn entity
25 Days Ago
Coconut localization.
25 Days Ago
Coconut texture saturation tweak.
25 Days Ago
Coconut setup
26 Days Ago
Fix null refs for deep sea island models, set them to the new chunked versions
26 Days Ago
Regenerate tropical 4 chunked terrain mesh
26 Days Ago
Fix tropical3 LOD folders
26 Days Ago
Regenerate tropical 3 chunked terrain mesh
26 Days Ago
Regenerate tropical 2 chunked terrain mesh
26 Days Ago
Regenerate tropical1 terrain mesh chunks and prefab
28 Days Ago
Deepsea biome support for FoliageGrid/FoliagePlacement compute
28 Days Ago
Re-enable "Force Deep Sea" in the GameSetup of each tropical island scene
28 Days Ago
Enable the ConVar `force_scene_deep_sea` when the "Spawn Grass Placements" button is clicked in editor - doesn't fix the grass not spawning when SpawnFilter is set to DeepSea biome, but does ensure that "IsInDeepSea()" returns true while the grass is spawned
28 Days Ago
merge from deep_sea -> deep_sea/island_scenes
29 Days Ago
Tropical 4 underwater treatment.
29 Days Ago
Tropical 3 underwater treatment.
29 Days Ago
Tropical1 underwater treatment
29 Days Ago
Tropical2 underwater treatment.
29 Days Ago
Offshore spawn stuff
29 Days Ago
Corals
29 Days Ago
Corals. Moved spawn rules to deep sea. Ocean parameters (WIP)
29 Days Ago
Fixed mesh islands not quite blending the same way as their proper terrain parents.
30 Days Ago
Merge from naval update
38 Days Ago
Merge from naval update
43 Days Ago
Fixed the AI boat triggers on the islands as well, S2P everything
43 Days Ago
Merge from parent
58 Days Ago
58 Days Ago
Tropical1 island node pass
58 Days Ago
merge from naval_update
58 Days Ago
Fix broken reference to `ServerOnly` GameObject in RealmedRemove on Tropical1 (was correct on other islands) S2P
58 Days Ago
merge from naval_update
59 Days Ago
Add compass marker for leaving the deep sea
59 Days Ago
Fixed beach chair on tropical island 1 pickupable
59 Days Ago
Add images for the other tropical islands
59 Days Ago
Merge from parent
2 Months Ago
Added tropical4 to the deep sea islands
2 Months Ago
Added tropical3 to the deep sea islands
2 Months Ago
merge from naval_update
2 Months Ago
Run the deep sea terrain config when in island scenes (See DeepSeaEditorScene component)
2 Months Ago
Merge from naval_update
2 Months Ago
Fixes
2 Months Ago
Last island.