branchrust_reboot/main/naval_update/island_scenescancel

117 Commits over 61 Days - 0.08cph!

19 Days Ago
Splatting
19 Days Ago
Island sculpts/cliffs.
20 Days Ago
Fixes
20 Days Ago
Scene backup
21 Days Ago
Sculpts & clifffs. Backup.
22 Days Ago
Backup
23 Days Ago
Tweaks & inst flips.
23 Days Ago
Polish
23 Days Ago
Ground clutter
24 Days Ago
Setup shader params on the terrain mesh.
24 Days Ago
Add Tropical1 terrain mesh, leave it in the scene as disabled for now.
24 Days Ago
Cleanup & spawn fixes.
24 Days Ago
Spawns
24 Days Ago
Spawns
25 Days Ago
Ground spawns.
25 Days Ago
Removed the blue cast from the clovers on our old grass splat texture.
25 Days Ago
Ground spawn improvements.
25 Days Ago
Fixed clutter spawns.
25 Days Ago
Tropical ground foliage spawntable stuff
25 Days Ago
Manifest
25 Days Ago
Clutter debug
26 Days Ago
Merge from naval_update
26 Days Ago
Progress.
26 Days Ago
Tweaks.
27 Days Ago
Finalized sans clutter spawns
27 Days Ago
Collision fixes. Scene stuff.
27 Days Ago
Dressing
28 Days Ago
Nature dressing. Tree tweaks.
28 Days Ago
PrefabIDs, manifest.
28 Days Ago
tropical palm server files
28 Days Ago
Setting up server palm trees entities.
30 Days Ago
Rock/cliff files.
30 Days Ago
More splat tweaks.
30 Days Ago
Progress/backup
30 Days Ago
Terrain material improvements.
31 Days Ago
Prefab scaling changes vs desert variant.
31 Days Ago
Tree related decal stuff
31 Days Ago
Manual impostors for curved palm variants.
31 Days Ago
More coconut palm stuff
31 Days Ago
Impostor stuff
31 Days Ago
Tropical palm files.
31 Days Ago
Scene backup
32 Days Ago
Neutralized the tint on the sand footprints.
32 Days Ago
Scene backup
32 Days Ago
Less hacky shoreline wetness fix using 2D distance instead
35 Days Ago
Progress backup
37 Days Ago
Progress
37 Days Ago
Progress backup
37 Days Ago
Splat stuff