branchrust_reboot/main/naval_update/island_scenescancel

168 Commits over 92 Days - 0.08cph!

9 Months Ago
Underwater fixes.
9 Months Ago
Splatting & sculpting
9 Months Ago
Split refinement.
9 Months Ago
Split procedure.
9 Months Ago
Splitting this sculpt into two different islands, because big.
9 Months Ago
Splatting
9 Months Ago
Island sculpts/cliffs.
9 Months Ago
Fixes
9 Months Ago
Scene backup
9 Months Ago
Sculpts & clifffs. Backup.
9 Months Ago
Backup
9 Months Ago
Tweaks & inst flips.
9 Months Ago
Polish
9 Months Ago
Ground clutter
9 Months Ago
Setup shader params on the terrain mesh.
9 Months Ago
Add Tropical1 terrain mesh, leave it in the scene as disabled for now.
9 Months Ago
Cleanup & spawn fixes.
9 Months Ago
Spawns
9 Months Ago
Spawns
9 Months Ago
Ground spawns.
9 Months Ago
Removed the blue cast from the clovers on our old grass splat texture.
9 Months Ago
Ground spawn improvements.
10 Months Ago
Fixed clutter spawns.
10 Months Ago
Tropical ground foliage spawntable stuff
10 Months Ago
Manifest
10 Months Ago
Clutter debug
10 Months Ago
Merge from naval_update
10 Months Ago
Progress.
10 Months Ago
Tweaks.
10 Months Ago
Finalized sans clutter spawns
10 Months Ago
Collision fixes. Scene stuff.
10 Months Ago
Dressing
10 Months Ago
Nature dressing. Tree tweaks.
10 Months Ago
PrefabIDs, manifest.
10 Months Ago
tropical palm server files
10 Months Ago
Setting up server palm trees entities.
10 Months Ago
Rock/cliff files.
10 Months Ago
More splat tweaks.
10 Months Ago
Progress/backup
10 Months Ago
Terrain material improvements.
10 Months Ago
Prefab scaling changes vs desert variant.
10 Months Ago
Tree related decal stuff
10 Months Ago
Manual impostors for curved palm variants.
10 Months Ago
More coconut palm stuff
10 Months Ago
Impostor stuff
10 Months Ago
Tropical palm files.
10 Months Ago
Scene backup
10 Months Ago
Neutralized the tint on the sand footprints.
10 Months Ago
Scene backup
10 Months Ago
Less hacky shoreline wetness fix using 2D distance instead