branchrust_reboot/main/naval_update/island_scenescancel
153 Commits over 92 Days - 0.07cph!
Fixed the AI boat triggers on the islands as well, S2P everything
Tropical1 island node pass
Fix broken reference to `ServerOnly` GameObject in RealmedRemove on Tropical1 (was correct on other islands)
S2P
Add compass marker for leaving the deep sea
Fixed beach chair on tropical island 1 pickupable
Add images for the other tropical islands
Added tropical4 to the deep sea islands
Added tropical3 to the deep sea islands
Run the deep sea terrain config when in island scenes (See DeepSeaEditorScene component)
Added Baked Shore Vectors component to Tropical3
merge from naval_update/deep_sea
TerrainMesh now searches from the root of the island, should catch the various rocks using terrain blend shaders
Added debug.printterrainconfig
TerrainConfig is now a BaseScriptableObject so we can use FileSystem
S2P both islands
height based tropical shore
Progress & proper hierarchy structure on 3
deep sea specific ocean materials, tropical shore only in deep sea
tropical shore fade range
▊▋▆▉▇ ▌▇▇ ▆▆▊▊▊▄.
▆▋█▄▄▅▉▇▄ ▉█▅▆▌▍▍▌ ▆▍▋▅ ▊ █▍ ▌▌ ▌▆▊▆▌█, ▍▌▉▍▊▊▇ ▅▌▆▋▊▄▆▊██▇ ▇▇▋ ▍▌ ▊▆█▅▆▇▇▋▌▋▄.
▋▋▇▌ ▊▄▋▌▅▍▅ ▇▄▆▇▄▇▉▊ ▉▆▅▅▊▋▅▊ ▇▆▆▊▋ ▄▇▆▍ ▇▇▍ ▆▋█▌ ▆▌█ ▅▉▍.