branchrust_reboot/main/new_explosions_cleancancel
                         
                     
             
         
     
    
        
87 Commits over 92 Days - 0.04cph!
    
    
    
        
        
        
        
            
            
            
                
                Recycle times & light instance fix.
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed inherited rotational bug
                
                
                
                
             
         
        
            
            
            
                
                Fixing subemitter rotational inherentece fuckery WIP
                
                
                
                
             
         
        
            
            
            
                
                Optimized collisions. LOD'd collisions fully away at 25m.
                
                
                
                
             
         
        
            
            
            
                
                Velocity alignment jitter fix & tone improvements
                
                
                
                
             
         
        
            
            
            
                
                Fresh metal bullet holes no longer look all rusted, and improved the edge and tone to blend better with underlying surface.
                
                
                
                
             
         
        
        
        
            
            
            
                
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                █▍▊▋▋ ▍▇▇ █▄▌▌▆ ▇▊▆ ▍▆▄▄ ▇█▌▆ ▆▋ ▍▌▌▍▊ ▉▆▊▆ ▋▊▄ ▅▅▋▋▊▉▊▋▆ ▍▍▍▅▌▋ ▄▊▄ ▅▇█▄▍▉██ ▇▇▉▊▅ ▍▊▍▄▌▇▊▋.
                
                
                
                
             
         
        
            
            
            
                
                ▉▌▅▌ █▅▆▋▇▄ ▍▄▊▉ ▅▊▉▍▆ ▍▋█▌ ▉▌▍▅ ▉▌▉▊ ▇▅▄▉ ▌.▋ ▋▄ ▆▌ ▋█▅ █▉, ▅▍ ▉▇▊ ▉█▌▊▄▄ ▊▍█▄▋ ▌▋█▉▍▊▄ ▆▌▌▌▄▄▄▍.
                
                
                
                
             
         
        
            
            
            
                
                Iterating
Wood bullethole decal tweaks.
                
                
                
                
             
         
        
        
        
            
            
            
                
                Added softer whispy mat.
Dev concrete mat fix.
Prefab iteration.
                
                
                
                
             
         
        
            
            
            
                
                Rock & concrete iteration/fixes
                
                
                
                
             
         
        
        
        
            
            
            
                
                Scaling fix.
Sandbag hit update.
                
                
                
                
             
         
        
        
        
            
            
            
                
                ▇▇▉▄ ▋▇▄▄██ ▌▊█▊█▅.
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                Cloth, clothflesh, concrete, metalore
                
                
                
                
             
         
        
            
            
            
                
                RNG'd occasional high impact hits, because all hits being samey is boring
                
                
                
                
             
         
        
        
        
            
            
            
                
                Finalized metals & distance scaling.
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Metal impacts with new atlases.
                
                
                
                
             
         
        
        
            
            
            
                
                New spark atlas to replace the old pixelated mess.
Scene backup.
                
                
                
                
             
         
        
            
            
            
                
                More physicsmats & related files.
                
                
                
                
             
         
        
        
        
            
            
            
                
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                Wiped 2 gigs of temp test files.
                
                
                
                
             
         
        
        
            
            
            
                
                Explosive ammo additive LOD & prefab setup