branchrust_reboot/main/new_menucancel
850 Commits over 91 Days - 0.39cph!
Session page can now understand and quit demos
Added a super basic sessions tab so you can leave a server you're currently in without using console
Use old demo ui setup for the demo system
System to hide and show navigation links dependant on in game state
Removed the ItemDefinition label from the store UI prefab (wtf)
Feature store tile text wrapping fixes
Added an editor convar to load ALL the game items in the steam inventory menu. Didnt go well
Assigned but its value is never used compile fixes
Made the store debug commands not editor only for now
Bunch of server compile fixes to get ready to merge
Store medieval pack section
Gesture wheel compile fix
Minor animation changes and scrollbar sizes
Fixed weekly skin modal not opening
Restore settings gesture wheel prefab guid
Finish loading screen flex mockup
WIP: Initial new loading screen setup
Slight menu transparency if in game
Menu open and close fade in/out
Stop quit modal from preventing escape from being picked up in game
Fixed settings warmup nre
Settings:
Gesture menu baseline
Reset tooltip when switching tabs
Plumbed up 'isOpen' hook for the new menu
Applied recent graphics preset fix to the new settings menu
Fixed some sliders using whole numbers instead of decimals
More in game to menu plumbing work
Settings menu color pickers, added back all the accessibility settings
Created a new entry point to new menu called MainMenu
Forward all current requests for MainMenuSystem to MainMenu to keep everything contained
Add last played, player count and last wipe information to connection modal
Customisable box setup for more info
Better flex setup for connection modal
Show server tags on connection screen
More consistent sizing on connection screen (no matter the amount of elements)
Better server connection backing
Settings code cleanup, renamed the classes and moved everything in the right folders
Mouse wheel keybind support + wire slack keybinds to the new settings menu
Flex grid min values on row count and row min height
Store featuring fixes
More analytics, added journey_id to all store events
Use on toggle enabled instead (for gamemode filters)
Slighty improved server browser tab behaviour - can now toggle off gamemodes that are already toggled
Better
Server browser now properly responds to gamemode toggles
Setup system to inject tags into existing server browser (dependent on which buttons are on)
Colour notifications differently if they've been seen
Attach cheater ban noticies system to our new notification system
Animate Y instead, some minor animation adjustments