branchrust_reboot/main/new_menucancel
626 Commits over 91 Days - 0.29cph!
More consistent refresh button behaviour
Call favourite refresh on active refresh
Move a bunch of method logic out of local stacks and just into the method call like it should be
Older server browser update queries wont update the UI, only the most recent one will. Stale ones are chucked
Polished the panning settings
Change ping header to 'last played' in favourites
Try running pre warm without cache (cleaner behaviour - needed for the modal)
Refresh all can force cache on or off
New shorter streamermode sanitise
Prewarm the server browser, so when you access it it's already filled with servers
Reset connection viewer description to the top on open
Removed a bunch of crappy logs
Skin viewer takes the entire screen when fullscreen
Changed button hitbox, was overlapping other UI stuff
Fixed a bunch of server browser buttons/filters using the wrong material after the cleanup
Rewrite foil shader so it supports soft masking
Fix broken premium icon shader
Fix broken premium text shader
Skin viewer zoom controls
Blur is full screen
Fixed current level being SkinViewer instead of menu
Arc ball controls when opening skin viewer full screen
Tweaked a lot of items pivots
UI windows will try and repair themselves if left in a broken state
Fixed connect button screwed up button icon size
Prefabbed sidebar on play and fixed scrollbar
More changes to premium icon foil shader
Foil shader now works across the screen if you want it to
Fixed foil shader script frequently the shared material
Create a new material instance for each foil instance (required since UI cant use property blocks)
Restored menuui2 main prefab
Missing _styles folder
Prefabed SkinViewer2
Move buttons to styles folder, move demos to modal and rename
Fix search bar, folder structure clean up
Sidebar component, and positioning fix
Skin viewer nre fix, some tweaks
UI_FoilShaderMouseFollow compile fix
Fixed nre when opening skin viewer while connected to a server
merge from new_menu/skin_viewer_merge2
Revert level manager - ready for merge
Setup new demo window
Setup FlexVirtualScroll
Fixed alignment and width bugs with demos item
Fixed scuffed description box on server connect modal
Further premium tag adjustments
Much nicer logic for calculating angle
Made premium tag look like it should
Applied foil shader to premium tag
Mip Maps
Slightly better angle calculations for foil mouse follow script
Wrote a foil shader that will make 2D objects point towards the mouse and shift their hue
Applied on some premium images
Setup heart particle effects when you favourite a server
Add ParticleEffectForUGI
Setup pipeline for running and properly displaying particle effects on our UI (our camera setup made this a pain)
Moved some files in the right folders
Cleaned up store limited modal, tags are working
Add support for a subheader
MenuUI - support for Ultrawide, 16x9 and 4x3
Improved store search bar results
Some refactoring to better support steam DLCs
Fixed search bar styling
Revert
125318, try it again later
Add proper widescreen support for new menu (caps UI to 16x9 on widescreen)