branchrust_reboot/main/new_menucancel
434 Commits over 61 Days - 0.30cph!
Dont wait for market price request to finish before opening the item modal
Stripped out more old steam inventory code
Breakdown buttons styling
Fix twitch drops json model error
Restored TMP menu drop shadow preset
Tags styling, price is in the marketable tag
Steam inventory twitch drop nicer view
Non tradeable and non marketable tags
Steam inventory item tags system
Show the reason why an item cannot be scrapped in the modal
Steam inventory fixes, modal buttons are wired correctly
Steam inventory market price is using the steam client country code
Implemented steam inventory new modals
Ripped out the old systems, lots of refactoring
Still wip
Correctly show loading screen when disconnecting
Swap default OpenMainMenu to use the async version
Changed 'heart' icon on server listings.
Fixed server browser entries instantly opening when trying to scroll through listings with the mouse.
Fixed new canvas mode causing issues with keyboard locking and buttons not working properly.
Setup UI_Window support for flex element state swapping
Move Home and Session pages over to canvas alpha instead of GameObject setactive
Setup Rust Plus modal, show when you press learn more
Crate crafting modal update
Setup development server logo
Fixed weird extra image padding on the right
Fixed issues with th ebutton highlight on navigate
Add non graphic element behind server browser scroll bar to allow scrolling with mouse (still too sensitive with entry clicks)
Remove cover fill and fade on connection modal
Opening an internal URL will also toggle its corresponding navigation button (if it exists)
Some more fixes for async main menu loading
Hide interaction modal in bootstrap
Experiment with async menu loading when going back to main menu on disconnect.
Crafting modal prefab variant
steam inventory scroll fixes
Fixed store weekly modal state, blocking store clicks on start
Store padding and mask fixes
Steam inventory warning modal 1:1 with the mockup
Clicking the leave button on the steam inventory warning popup puts you back in the home tab
Changed steam inventory cloth wood and metal icons compression formats to fix some bleeding artifacts
Fixed issues opening menu
Save us 20 ms when leaving a server. Present in the current game.
Split menu enabling/disabling across a few frames with a coroutine. Handling those UI elements is heavy.
Throw 'disconnected' toast when leaving a server.
Store, Inventory fixes for floating footer
Floating Header and Footer, inventory tweaks
Ensure they are both set to off
Fixes for the crafted item and new item blur backgrounds
Use Application integration instead of my rubbish pipeline for those notifications
Fixed NRE when connecting to a server
Give the player a notification in the menu if a new rust version has been released on Steam.
Pipeline to grab manifest changes with an event.
Hook up twitch drop data on the clientside
Wire up 'latest changeset' data on the clientside manifest
Remove UI window and fix escape captures