branchrust_reboot/main/pilot_hazmat_dlccancel

151 Commits over 61 Days - 0.10cph!

58 Days Ago
main -> pilot_hazmat_dlc
58 Days Ago
Added support for multiple WearableEyeViewAdjustment components
58 Days Ago
Udpating skinning for pilot hazmat
58 Days Ago
updated player ejectorseat sitting pose
58 Days Ago
Added WearableEyeViewAdjustment_Submesh to pilot hazmat (removes helmet when downed, but not the visor just yet)
58 Days Ago
Re-added visor material to cinematic pilot rig
58 Days Ago
Update AO
58 Days Ago
Pilot Hazmat MAT update
59 Days Ago
Pilot Hazmat Textures Update
59 Days Ago
changed blackbox deploy and ui sounds to metal sheet
59 Days Ago
merge from main
2 Months Ago
Updated Pilot Hazmat Textures
2 Months Ago
Updated pilot hazmat vm prefab with new mesh
2 Months Ago
turned backface cull back on on ejector seat 2nd material
2 Months Ago
ejector seat mesh collision and set up prefab to be on the floor and put eye pos and enter/exit in correct place
2 Months Ago
updated ejector seat mount position and player sitting anim
2 Months Ago
Ejector seat - added LODs and gibs
2 Months Ago
Updated pilot hazmat prefab with new model
2 Months Ago
Updated Pilot Hazmat Textures
2 Months Ago
created pilot pack steam item (master sitem) and given it the old steam item ID of 10328" class="changeset">10328. I've moved the Pilot Hazmat sitem ID over to 10331. All pilot hazmat items now unlock via "pilot pack" 10328" class="changeset">10328. Rebuilt manifest
2 Months Ago
replaced text with updated text on hazmatsuit.dive.item and fixed loot table on it too
2 Months Ago
removed steam item unlock in item definition on pilot hazmat items so they only unlock via sitem
2 Months Ago
Fix code lock item being marked a redirect of itself, introduced in 124930
2 Months Ago
renamed pilot hazmat skin asset name to pilot pack
2 Months Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
2 Months Ago
Updated backpack textures
2 Months Ago
merge from main
2 Months Ago
changed collision surface to metal
2 Months Ago
Pilot Ejector Seat - Updated WIP model and textures
2 Months Ago
Updated Pilot Hazmat AO texture
2 Months Ago
- added ejectseat sit mountpose enum (attempt number 2) - added placeholder player sitting pose - updated player animator - set deployable to use pose
2 Months Ago
Pilot hazmat cleanup
2 Months Ago
Backpack Texture update
2 Months Ago
merge from main
2 Months Ago
- added ejectseat sit mountpose enum - added placeholder player sitting pose - updated player animator - set deployable to use pose
2 Months Ago
Pilot hazmat cinematic rig update
2 Months Ago
Pilot Ejector Seat - Added WIP model, placeholder textures and materials
2 Months Ago
Added Pilot Hazmat Materials
2 Months Ago
Moved backpack textures to correct folder, added new backpack material
2 Months Ago
Pilot Hazmat textures
2 Months Ago
m15 pistol sounds
2 Months Ago
added textures and updated material for pilot hazmat backpack
2 Months Ago
pilot hazmat items - renamed codelock to flight control codelock, storage to black box, ejector seat to salvaged ejector seat. Set up unlockables properly, made items not default spawn or craft, tested unlocked skin via repair bench, rendered out icon for black box, set black box deploy/move sound to metal, rebuilt manifest
2 Months Ago
pilot hazmat storage renamed to black box, added lods and gibs, set correct position for codelock, storage adaptors
2 Months Ago
Fixed orientation breaking bits of it.
2 Months Ago
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2 Months Ago
Let's actually aim the pistol muzzle flash outwards. Other minor tweaks.
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
Box lighting setup/prefab.