branchrust_reboot/main/pilot_hazmat_dlccancel

149 Commits over 61 Days - 0.10cph!

12 Months Ago
main -> pilot_hazmat_dlc
12 Months Ago
Added support for multiple WearableEyeViewAdjustment components
12 Months Ago
Udpating skinning for pilot hazmat
12 Months Ago
updated player ejectorseat sitting pose
12 Months Ago
Added WearableEyeViewAdjustment_Submesh to pilot hazmat (removes helmet when downed, but not the visor just yet)
12 Months Ago
Re-added visor material to cinematic pilot rig
12 Months Ago
Update AO
12 Months Ago
Pilot Hazmat MAT update
12 Months Ago
Pilot Hazmat Textures Update
12 Months Ago
changed blackbox deploy and ui sounds to metal sheet
12 Months Ago
merge from main
12 Months Ago
Updated Pilot Hazmat Textures
12 Months Ago
Updated pilot hazmat vm prefab with new mesh
12 Months Ago
turned backface cull back on on ejector seat 2nd material
12 Months Ago
ejector seat mesh collision and set up prefab to be on the floor and put eye pos and enter/exit in correct place
12 Months Ago
updated ejector seat mount position and player sitting anim
12 Months Ago
Ejector seat - added LODs and gibs
12 Months Ago
Updated pilot hazmat prefab with new model
12 Months Ago
Updated Pilot Hazmat Textures
12 Months Ago
created pilot pack steam item (master sitem) and given it the old steam item ID of 10328" class="changeset">10328. I've moved the Pilot Hazmat sitem ID over to 10331. All pilot hazmat items now unlock via "pilot pack" 10328" class="changeset">10328. Rebuilt manifest
12 Months Ago
replaced text with updated text on hazmatsuit.dive.item and fixed loot table on it too
12 Months Ago
removed steam item unlock in item definition on pilot hazmat items so they only unlock via sitem
12 Months Ago
Fix code lock item being marked a redirect of itself, introduced in 124930
12 Months Ago
renamed pilot hazmat skin asset name to pilot pack
12 Months Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
12 Months Ago
Updated backpack textures
12 Months Ago
merge from main
12 Months Ago
changed collision surface to metal
12 Months Ago
Pilot Ejector Seat - Updated WIP model and textures
12 Months Ago
Updated Pilot Hazmat AO texture
12 Months Ago
- added ejectseat sit mountpose enum (attempt number 2) - added placeholder player sitting pose - updated player animator - set deployable to use pose
12 Months Ago
Pilot hazmat cleanup
12 Months Ago
Backpack Texture update
12 Months Ago
merge from main
12 Months Ago
- added ejectseat sit mountpose enum - added placeholder player sitting pose - updated player animator - set deployable to use pose
12 Months Ago
Pilot hazmat cinematic rig update
12 Months Ago
Pilot Ejector Seat - Added WIP model, placeholder textures and materials
12 Months Ago
Added Pilot Hazmat Materials
12 Months Ago
Moved backpack textures to correct folder, added new backpack material
12 Months Ago
Pilot Hazmat textures
12 Months Ago
m15 pistol sounds
12 Months Ago
added textures and updated material for pilot hazmat backpack
12 Months Ago
pilot hazmat items - renamed codelock to flight control codelock, storage to black box, ejector seat to salvaged ejector seat. Set up unlockables properly, made items not default spawn or craft, tested unlocked skin via repair bench, rendered out icon for black box, set black box deploy/move sound to metal, rebuilt manifest
12 Months Ago
pilot hazmat storage renamed to black box, added lods and gibs, set correct position for codelock, storage adaptors
12 Months Ago
Fixed orientation breaking bits of it.
12 Months Ago
Let's actually aim the pistol muzzle flash outwards. Other minor tweaks.
12 Months Ago
merge from main
12 Months Ago
merge from main
1 Year Ago
Box lighting setup/prefab.
1 Year Ago
Added PlayerModel Update avatar for cinematic rigs