branchrust_reboot/main/pilot_hazmat_dlccancel

151 Commits over 61 Days - 0.10cph!

1 Year Ago
main -> pilot_hazmat_dlc
1 Year Ago
Added support for multiple WearableEyeViewAdjustment components
1 Year Ago
Udpating skinning for pilot hazmat
1 Year Ago
updated player ejectorseat sitting pose
1 Year Ago
Added WearableEyeViewAdjustment_Submesh to pilot hazmat (removes helmet when downed, but not the visor just yet)
1 Year Ago
Re-added visor material to cinematic pilot rig
1 Year Ago
Update AO
1 Year Ago
Pilot Hazmat MAT update
1 Year Ago
Pilot Hazmat Textures Update
1 Year Ago
changed blackbox deploy and ui sounds to metal sheet
1 Year Ago
merge from main
1 Year Ago
Updated Pilot Hazmat Textures
1 Year Ago
Updated pilot hazmat vm prefab with new mesh
1 Year Ago
turned backface cull back on on ejector seat 2nd material
1 Year Ago
ejector seat mesh collision and set up prefab to be on the floor and put eye pos and enter/exit in correct place
1 Year Ago
updated ejector seat mount position and player sitting anim
1 Year Ago
Ejector seat - added LODs and gibs
1 Year Ago
Updated pilot hazmat prefab with new model
1 Year Ago
Updated Pilot Hazmat Textures
1 Year Ago
created pilot pack steam item (master sitem) and given it the old steam item ID of 10328" class="changeset">10328. I've moved the Pilot Hazmat sitem ID over to 10331. All pilot hazmat items now unlock via "pilot pack" 10328" class="changeset">10328. Rebuilt manifest
1 Year Ago
replaced text with updated text on hazmatsuit.dive.item and fixed loot table on it too
1 Year Ago
removed steam item unlock in item definition on pilot hazmat items so they only unlock via sitem
1 Year Ago
Fix code lock item being marked a redirect of itself, introduced in 124930
1 Year Ago
renamed pilot hazmat skin asset name to pilot pack
1 Year Ago
removed duplicate lodgroups and set up mesh lod on pilot codelock
1 Year Ago
Updated backpack textures
1 Year Ago
merge from main
1 Year Ago
changed collision surface to metal
1 Year Ago
Pilot Ejector Seat - Updated WIP model and textures
1 Year Ago
Updated Pilot Hazmat AO texture
1 Year Ago
- added ejectseat sit mountpose enum (attempt number 2) - added placeholder player sitting pose - updated player animator - set deployable to use pose
1 Year Ago
Pilot hazmat cleanup
1 Year Ago
Backpack Texture update
1 Year Ago
merge from main
1 Year Ago
- added ejectseat sit mountpose enum - added placeholder player sitting pose - updated player animator - set deployable to use pose
1 Year Ago
Pilot hazmat cinematic rig update
1 Year Ago
Pilot Ejector Seat - Added WIP model, placeholder textures and materials
1 Year Ago
Added Pilot Hazmat Materials
1 Year Ago
Moved backpack textures to correct folder, added new backpack material
1 Year Ago
Pilot Hazmat textures
1 Year Ago
m15 pistol sounds
1 Year Ago
added textures and updated material for pilot hazmat backpack
1 Year Ago
pilot hazmat items - renamed codelock to flight control codelock, storage to black box, ejector seat to salvaged ejector seat. Set up unlockables properly, made items not default spawn or craft, tested unlocked skin via repair bench, rendered out icon for black box, set black box deploy/move sound to metal, rebuilt manifest
1 Year Ago
pilot hazmat storage renamed to black box, added lods and gibs, set correct position for codelock, storage adaptors
1 Year Ago
Fixed orientation breaking bits of it.
1 Year Ago
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1 Year Ago
Let's actually aim the pistol muzzle flash outwards. Other minor tweaks.
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
Box lighting setup/prefab.