branchrust_reboot/main/sculpturescancel

183 Commits over 61 Days - 0.13cph!

49 Days Ago
rock sculpture cleanup, updated model and materials, fixed scale issue. still needs lods and gibs and larger rock block
49 Days Ago
new hit guide fixes - changed depth texture used - small negative scale offset to stop flash of z-fighting on single carve - reduced line distance so it's more consistent with small carve radius - turned off old ripples
49 Days Ago
Carving gizmos with an outline and faded shape + related files. Both additifve and subtractive.
50 Days Ago
Added tooltips to shapes
50 Days Ago
reworked smoothness/hardness of the SDF brush to be relative brush size so it's more consistent, also increased max strength so it might feel touchy if you only do 0 or 1
50 Days Ago
Fixed pedestal view button not resetting correctly when toggling it, then reopening the sculpture editor
50 Days Ago
merge from main
50 Days Ago
new rock sculpture model and temp ao/normal textures. scale broken
50 Days Ago
assigned concrete physics mat to block
50 Days Ago
Rock sculpture impact fx & related files.
50 Days Ago
merge from main
50 Days Ago
merge from sculptures/lods
51 Days Ago
merge from main
55 Days Ago
removed old wrong sculpting tooltip
55 Days Ago
merge from main
55 Days Ago
changed SculptingToolData from mono to static helper class
55 Days Ago
rewmoving now-redundant SculptingToolData PrefabAttribute
55 Days Ago
mark ice sculpture as hidden
55 Days Ago
cleaned up tooltips and icons a bit in the sculpting gui
55 Days Ago
merge from main
56 Days Ago
Fixed holding [USE] to open the sculpture editor drawing an unintended line on the structure as it opens
56 Days Ago
adjust push velocity for short time after sculpture edit
56 Days Ago
overlap censor bounds to avoid nasty visible grid
56 Days Ago
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57 Days Ago
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57 Days Ago
Fixed lighting/camera setup in sculpting dialog
57 Days Ago
Fix normals in edit mode
57 Days Ago
corrected edit mode initialization and stopped BindRendererBounds from stomping mbp
57 Days Ago
center block from sculpture setup data in dialog creation
57 Days Ago
mbp instead of material instance
57 Days Ago
Add new packed textures
57 Days Ago
Stone sculpture shader rewrite Packed and reduced required textures to 4 Massively reduce samples from ~44 to ~13 (removed blur, combined triplanar samples, packed textures) Use only axis alignment curvature as the most visually consistent Chisel progress is driven by distance from centre Brought back EditMode colours Removed unused shader variants branches Removed redunant parameters and ops
57 Days Ago
handle rare drag-on-open NRE
57 Days Ago
fixed missing attribute on event methods breaking undo/redo in build
58 Days Ago
fix minor hitguide issues, doubled up additive cylinder, capsule not matching height
58 Days Ago
setup prefab for pedestal instead of direct reference to model, doesn't get caught in manifest build - built manifest
2 Months Ago
spawning baseplate properly in sculpt ui
2 Months Ago
adjusted msg length limit
2 Months Ago
sanity limits on sculpt update rpc msg
2 Months Ago
check for buffer failure in sculpture update
2 Months Ago
cleaned up semi-useless chunk prefab
2 Months Ago
more compile fixes
2 Months Ago
build compile fix
2 Months Ago
merge from main
2 Months Ago
fixed hardcoded data bounds in admin view
2 Months Ago
updated sculpting menu items
2 Months Ago
assign new pedestal for gui
2 Months Ago
reduced block size to fit pedestal better
2 Months Ago
merge from main
2 Months Ago
rock carving pedestal wip baked model