branchrust_reboot/main/softcore_update/deployable_corpsecancel

112 Commits over 59 Days - 0.08cph!

3 Months Ago
Fixed LookatHealth RPC spam when looking at a corpse you don't own
3 Months Ago
merge from softcore_update
3 Months Ago
Fixed corpse repositionning failing
3 Months Ago
merge from softcore_update
3 Months Ago
Updated bounds of all container corpses
3 Months Ago
Corpse ingredient tweaks
3 Months Ago
Collider fix on retro and shockbyte tc corpses
3 Months Ago
Disabled show health info on elec furnace corpse
3 Months Ago
Improved corpse repositioning on ground missing
3 Months Ago
When creating gibs, only care about max gibs limit when we are in playmode So you can still use Create gibs in scene with maxgibs set to -1
3 Months Ago
Coffin corpse changes
3 Months Ago
RepositionOnGroundMissing now tries to run the Socket_Base placement rules (if any), instead of using the hit normal Fixes some issue with angle check socket mods when repositionning falling corpses
3 Months Ago
Set corpse timePlaced when spawning it
3 Months Ago
Corpse colliders now ignore the Physics Debris layer only on the client Fixed some colliders sticking out Coffin corpse tweaks
3 Months Ago
merge from softcore_update
3 Months Ago
Fixed corpses deploy check hitting themselves and preventing ground missing repositioning
3 Months Ago
Added a new filtering mode for DeployVolume.Check, allowing us to ignore specific types Container corpses now ignore the DebrisEntity type, this was preventing them to spawn in some cases
3 Months Ago
Removed OnDied(null) in BaseCombatEntity AdminKill, was added when refactoring corpses spawning
3 Months Ago
Corpse spawning checks fixes
3 Months Ago
merge from softcore_update
3 Months Ago
Just use TC privilege + original owner ID when checking a player can repair the corpse
3 Months Ago
Moved ContainerCorpse file to another folder
3 Months Ago
When spawning a deployable corpse, assign the building priv authorized players as the owners This allows multiple players to access the loot of a deployable corpse
3 Months Ago
Workbench 3 corpse ingredients
3 Months Ago
Shockbyte and retro tcs corpse prefabs
3 Months Ago
merge from softcore_update
3 Months Ago
Containe corpse spawning and repairing effects
3 Months Ago
Added more stuff in the container corpse creator tool
3 Months Ago
Added a trigger on container corpses to block repairing when the player is standing on the entity (preventing no clip soft locks) Only ran when you're about to complete the repairing
3 Months Ago
merge from softcore_update
3 Months Ago
merge from softcore_update
3 Months Ago
Fixed wrong max item count on box corpses, so they don't spill items into the world when spawning
3 Months Ago
Container corpse now retains skins, gibs are skinned as well
3 Months Ago
Fixed boxes, furnace and locker gibs not being skinned when spawned Added locker corpse
3 Months Ago
Added electric furnace corpse Container corpse creator tool now set the ingredient to half the original craft
3 Months Ago
Corpse creator set show health info to false by default
3 Months Ago
Tweaked corpse required ingredients to repair to be 50% of their initial crafting costs Disabled show health info on all corpses
3 Months Ago
merge from main
3 Months Ago
Fixed "Create gibs in scene" button not working if used on a prefab not in a scene Created corpse for medieval wooden box GibSimulator Finalize button now applies LOD components
3 Months Ago
Added a 30m mesh cull to all static gibs
3 Months Ago
Add a console warning when an entity is killed due to the reposition failing (just for debugging purposes) Corpse deployables now inherit the parent of their source deployable, and will restore that parent to the created deployable once repaired
3 Months Ago
Fixed some workbenches and small wood box not falling down when ground destroyed
3 Months Ago
Fixed furnace corpse not dropping on ground missing
3 Months Ago
Fixed some corpse objects missing prevent building volumes Tightened up the gibs on the coffin
3 Months Ago
Run all socket and deploy volume checks when repositioning a corpse deployable, if the new position is invalid destroy the corpse (including items contained within it)
3 Months Ago
Merge from parent
3 Months Ago
Change the "No reclaim manage for softcore" to a warning
3 Months Ago
Added a Finalize button to the gib simulator, removes all unused components Don't spawn an empty child gameobject when using the Create gibs in scene tool Added coffin corpse support
3 Months Ago
Corpses for storage barrels
3 Months Ago
Workbench 1 corpse