branchrust_reboot/main/space_station_weapon_skincancel

81 Commits over 30 Days - 0.11cph!

39 Days Ago
Cherrypick from 139797
39 Days Ago
Cherrypick from 139793
39 Days Ago
Merge from main
40 Days Ago
Merge from lr300_mag_drop
46 Days Ago
Fix issue causing low ammo indicator to be always on
46 Days Ago
- added space lr specific effects folder - added 3p mag drop (using bespoke space LR model)
46 Days Ago
fixed 3p mag drop not working
46 Days Ago
fixed mag not hiding/showing during 3p reload
47 Days Ago
Merge from main
47 Days Ago
fixed all the snapping between fire anims due to no matching poses (masked by long blend times), this was also apparant on the base LR300 which is also now fixed
47 Days Ago
Corrected material merge fuckery
47 Days Ago
Cherrypick 139255
47 Days Ago
- reset scale to 0.7 (caused issues at 1 when scopes were applied unfortunately) - re-positioned ironsights due to scale reversion - sped up deploy to match lr300 deploy timing (fixes weird lerps when going straight into ADS)
48 Days Ago
added space lr-300 store specific icon
48 Days Ago
ironsight target tweak
48 Days Ago
Fix warning spam on viewmodel
48 Days Ago
fixed skinning issues
48 Days Ago
merge from spacestation_storepages
48 Days Ago
Boost visibility of display back elements
48 Days Ago
Ammo display llight now works again, and apply fade in to light intensity on deploy
48 Days Ago
hyphenated LR-300 in description
48 Days Ago
renamed lr300 skin to space LR300 assault rifle
48 Days Ago
merge from space storepages
49 Days Ago
Merge from readout_animations_fix
49 Days Ago
space lr300 fixes - viewmodel rig file updated with mesh update (sep sights) - ironsights re-positioned - sights now hidden in viewmodel when scopes applied
49 Days Ago
merge from spacegun_sightfix ( porting meshes with seperated sight meshes)
49 Days Ago
Space LR300 - Adjusted LOD distances to match original rifle, removed background numbers from ammo display
49 Days Ago
Space LR300 - adjusted worldmodel position, weapon rack pegs
49 Days Ago
added muzzle point to LR300 slot so it shows up in turrets
49 Days Ago
merge from main
52 Days Ago
fix missing sound class and template assignments on space lr300 sound defs 🤔
52 Days Ago
fixed wrong description on LR300 and space station LR300
52 Days Ago
attachment updates
52 Days Ago
Allow multiple animation event receivers to receive events on viewmodels
52 Days Ago
slight edit to vm lr300 space gun reload anim
52 Days Ago
showing visible bullet in mag when reloading wip
53 Days Ago
edited lr300 space world model skinning and created/linked attack anim for it in the animator
53 Days Ago
space lr300 sounds
53 Days Ago
rebuilt manifest and skins
53 Days Ago
adjusted world model emissive values to match viewmodel
53 Days Ago
added emissive texture to front sight
53 Days Ago
merge from main
53 Days Ago
updated vm lr300 space gun reload anim
53 Days Ago
space lr300 icon and hooked up to item prefab and steam item
54 Days Ago
updated vm and 3p lr300 space gun anims
54 Days Ago
updated space station lr300 description
54 Days Ago
set up lr300 space entity with space gun rig
54 Days Ago
setup worldmodel prefab for lr300 space gun
55 Days Ago
Space LR300 - rebaked worldmodel with latest textures, adjusted emissive colour
55 Days Ago
updated vm lr300 space anims