branchrust_reboot/main/space_station_weapon_skincancel

81 Commits over 30 Days - 0.11cph!

11 Months Ago
texture update
11 Months Ago
Space LR300 - Added emissive sights to worldmodel
11 Months Ago
Add ammo display deploy fade-in
11 Months Ago
actually include emissive for alex m
11 Months Ago
updated textures inc emissive for alex m
11 Months Ago
update to lr300 viewmodel with right hand mag release
11 Months Ago
Space LR300 - updated WM and LODs with right hand magazine catch
11 Months Ago
Space LR300 - updated worldmodel with LODs
11 Months Ago
edited vm lr300 space anims
11 Months Ago
exported updated lr300 3p anims
11 Months Ago
edited lr300 space vm anims and exported 3p reload/deploy anims and linked to new lr300 holdtype controller
11 Months Ago
Space LR300 - Worldmodel LOD0, textures, material
11 Months Ago
exported latest space gun vm anims, exported updated rig with skinning fix and created/linked vm cam anims for it
11 Months Ago
Fixed Update Skin List not generating redirect skins for the LR 300. It needed the hack to workaround its messed up shortname Also fixed the SteamInventoryItemEditor "wrong isRedirectOf" warning
11 Months Ago
space weapon skin file and steam id - needs fixing to be skinnable yet
11 Months Ago
merge from main
11 Months Ago
exported latest lr300 space vm anims
11 Months Ago
- More updates to glass position (was still flickering in ADS) - Reset scale on viewmodel and added offset to re-factor position change - Ironsight tweaks
11 Months Ago
positional changes to ammo counter fx added viewmodel camera animator adding viewmodel animator, removed alt anims
11 Months Ago
set up ammo counter UI to work with viewmodel renderer
11 Months Ago
Viewmodel prefab changes for ammo display
11 Months Ago
- New export of viewmodel rig file - Removed stock influences - Re-positioned weapon in source file - Re-set up viewmodel prefab with final model - removed collider on ammo counter glass - Moved UI forward to fix z fighting
11 Months Ago
Code support for burst mode and low ammo indicators
11 Months Ago
LCD display & FX.
11 Months Ago
Cleaned out baked digital counter from the textures.
11 Months Ago
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11 Months Ago
LCD related stuff & lighting
11 Months Ago
Changing lr300 space skin settings to fix splitting of mesh in fbx
11 Months Ago
Add digital ammo counter
11 Months Ago
re-set viewmodel rendererer on base weapon
11 Months Ago
Initial files,folders and prefab setup