branchrust_reboot/main/space_station_weapon_skincancel

77 Commits over 30 Days - 0.11cph!

5 Days Ago
Fix issue causing low ammo indicator to be always on
6 Days Ago
- added space lr specific effects folder - added 3p mag drop (using bespoke space LR model)
6 Days Ago
fixed 3p mag drop not working
6 Days Ago
fixed mag not hiding/showing during 3p reload
6 Days Ago
Merge from main
6 Days Ago
fixed all the snapping between fire anims due to no matching poses (masked by long blend times), this was also apparant on the base LR300 which is also now fixed
6 Days Ago
Corrected material merge fuckery
6 Days Ago
Cherrypick 139255
7 Days Ago
- reset scale to 0.7 (caused issues at 1 when scopes were applied unfortunately) - re-positioned ironsights due to scale reversion - sped up deploy to match lr300 deploy timing (fixes weird lerps when going straight into ADS)
7 Days Ago
added space lr-300 store specific icon
7 Days Ago
ironsight target tweak
7 Days Ago
Fix warning spam on viewmodel
7 Days Ago
fixed skinning issues
7 Days Ago
merge from spacestation_storepages
7 Days Ago
Boost visibility of display back elements
7 Days Ago
Ammo display llight now works again, and apply fade in to light intensity on deploy
8 Days Ago
hyphenated LR-300 in description
8 Days Ago
renamed lr300 skin to space LR300 assault rifle
8 Days Ago
merge from space storepages
8 Days Ago
Merge from readout_animations_fix
8 Days Ago
space lr300 fixes - viewmodel rig file updated with mesh update (sep sights) - ironsights re-positioned - sights now hidden in viewmodel when scopes applied
8 Days Ago
merge from spacegun_sightfix ( porting meshes with seperated sight meshes)
8 Days Ago
Space LR300 - Adjusted LOD distances to match original rifle, removed background numbers from ammo display
8 Days Ago
Space LR300 - adjusted worldmodel position, weapon rack pegs
8 Days Ago
added muzzle point to LR300 slot so it shows up in turrets
9 Days Ago
merge from main
11 Days Ago
fix missing sound class and template assignments on space lr300 sound defs 🤔
12 Days Ago
fixed wrong description on LR300 and space station LR300
12 Days Ago
attachment updates
12 Days Ago
Allow multiple animation event receivers to receive events on viewmodels
12 Days Ago
slight edit to vm lr300 space gun reload anim
12 Days Ago
showing visible bullet in mag when reloading wip
12 Days Ago
edited lr300 space world model skinning and created/linked attack anim for it in the animator
12 Days Ago
space lr300 sounds
13 Days Ago
rebuilt manifest and skins
13 Days Ago
adjusted world model emissive values to match viewmodel
13 Days Ago
added emissive texture to front sight
13 Days Ago
merge from main
13 Days Ago
updated vm lr300 space gun reload anim
13 Days Ago
space lr300 icon and hooked up to item prefab and steam item
13 Days Ago
updated vm and 3p lr300 space gun anims
14 Days Ago
updated space station lr300 description
14 Days Ago
set up lr300 space entity with space gun rig
14 Days Ago
setup worldmodel prefab for lr300 space gun
14 Days Ago
Space LR300 - rebaked worldmodel with latest textures, adjusted emissive colour
14 Days Ago
updated vm lr300 space anims
14 Days Ago
texture update
14 Days Ago
Space LR300 - Added emissive sights to worldmodel
14 Days Ago
Add ammo display deploy fade-in
14 Days Ago
actually include emissive for alex m