branchrust_reboot/main/space_station_weapon_skincancel

81 Commits over 30 Days - 0.11cph!

2 Months Ago
Cherrypick from 139797
2 Months Ago
Cherrypick from 139793
2 Months Ago
Merge from main
2 Months Ago
Merge from lr300_mag_drop
2 Months Ago
Fix issue causing low ammo indicator to be always on
2 Months Ago
- added space lr specific effects folder - added 3p mag drop (using bespoke space LR model)
2 Months Ago
fixed 3p mag drop not working
2 Months Ago
fixed mag not hiding/showing during 3p reload
2 Months Ago
Merge from main
2 Months Ago
fixed all the snapping between fire anims due to no matching poses (masked by long blend times), this was also apparant on the base LR300 which is also now fixed
2 Months Ago
Corrected material merge fuckery
2 Months Ago
Cherrypick 139255
3 Months Ago
- reset scale to 0.7 (caused issues at 1 when scopes were applied unfortunately) - re-positioned ironsights due to scale reversion - sped up deploy to match lr300 deploy timing (fixes weird lerps when going straight into ADS)
3 Months Ago
added space lr-300 store specific icon
3 Months Ago
ironsight target tweak
3 Months Ago
Fix warning spam on viewmodel
3 Months Ago
fixed skinning issues
3 Months Ago
merge from spacestation_storepages
3 Months Ago
Boost visibility of display back elements
3 Months Ago
Ammo display llight now works again, and apply fade in to light intensity on deploy
3 Months Ago
hyphenated LR-300 in description
3 Months Ago
renamed lr300 skin to space LR300 assault rifle
3 Months Ago
merge from space storepages
3 Months Ago
Merge from readout_animations_fix
3 Months Ago
space lr300 fixes - viewmodel rig file updated with mesh update (sep sights) - ironsights re-positioned - sights now hidden in viewmodel when scopes applied
3 Months Ago
merge from spacegun_sightfix ( porting meshes with seperated sight meshes)
3 Months Ago
Space LR300 - Adjusted LOD distances to match original rifle, removed background numbers from ammo display
3 Months Ago
Space LR300 - adjusted worldmodel position, weapon rack pegs
3 Months Ago
added muzzle point to LR300 slot so it shows up in turrets
3 Months Ago
merge from main
3 Months Ago
fix missing sound class and template assignments on space lr300 sound defs 🤔
3 Months Ago
fixed wrong description on LR300 and space station LR300
3 Months Ago
attachment updates
3 Months Ago
Allow multiple animation event receivers to receive events on viewmodels
3 Months Ago
slight edit to vm lr300 space gun reload anim
3 Months Ago
showing visible bullet in mag when reloading wip
3 Months Ago
edited lr300 space world model skinning and created/linked attack anim for it in the animator
3 Months Ago
space lr300 sounds
3 Months Ago
rebuilt manifest and skins
3 Months Ago
adjusted world model emissive values to match viewmodel
3 Months Ago
added emissive texture to front sight
3 Months Ago
merge from main
3 Months Ago
updated vm lr300 space gun reload anim
3 Months Ago
space lr300 icon and hooked up to item prefab and steam item
3 Months Ago
updated vm and 3p lr300 space gun anims
3 Months Ago
updated space station lr300 description
3 Months Ago
set up lr300 space entity with space gun rig
3 Months Ago
setup worldmodel prefab for lr300 space gun
3 Months Ago
Space LR300 - rebaked worldmodel with latest textures, adjusted emissive colour
3 Months Ago
updated vm lr300 space anims