branchrust_reboot/main/toolcupboard_retroskincancel

98 Commits over 60 Days - 0.07cph!

1 Year Ago
Now loads skins when spawning tool world models
1 Year Ago
Changed UI-Pixelate to additive blending
1 Year Ago
Merge from main to get latest ASE
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
missing textures
1 Year Ago
first pass on final textures, material setup
1 Year Ago
Screen content iteration. Oscilloscope.
1 Year Ago
moved screen back more
1 Year Ago
screen placement position move
1 Year Ago
Added door count, upkeep screen pagination and decay warning
1 Year Ago
Second screen light & AmbientLightLOD
1 Year Ago
64px instead of 128px
1 Year Ago
Canvas fix
1 Year Ago
Top screen & icon optimization.
1 Year Ago
Screen stuff & related shader+files.
1 Year Ago
Rounded upkeep timer minutes
1 Year Ago
Changed upkeep timer format
1 Year Ago
refraction material
1 Year Ago
fixed clipping issue
1 Year Ago
ao on tools
1 Year Ago
made black screenbacks all flat geo
1 Year Ago
set metalness value on spraypaintcan.mat to 1 (it was set to 0)
1 Year Ago
codelock placement
1 Year Ago
tweaks to screw placement on texture group 03
1 Year Ago
screen material
1 Year Ago
extra material screen and uploaded crate models
1 Year Ago
lots of tool size and position tweaks, new crates, removed wood supports, rebaked maps
1 Year Ago
Exposed the total number of boxes and tweaked their spawn order
1 Year Ago
Preliminary screen setup & related files.
1 Year Ago
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1 Year Ago
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1 Year Ago
positioning tweaks
1 Year Ago
very first pass getting model in game
1 Year Ago
Dynamically show tool world models based on TC content
1 Year Ago
Cleans up invokes on destroy (applied vending machine screens NRE fix)
1 Year Ago
merge from main
1 Year Ago
Manifest, skins
1 Year Ago
merge from main
1 Year Ago
Hide screens if the player is not authed
1 Year Ago
1 Year Ago
Dynamically show resource boxes based on TC content
1 Year Ago
Show/hide models based on TC content Added doors and any other upkeeped entity to the block count
1 Year Ago
TC upkeep timer now updated in real-time instead of periodically
1 Year Ago
Optimized upkeep cost calculation by caching upgrade costs during prefab preprocessing
1 Year Ago
Skinnable setup, placeholder icon
1 Year Ago
Screens display protected time, resource cost per 24h and building block count LOD setup
1 Year Ago
Skin prefab setup, screens showing tc information