branchrust_reboot/main/vcccancel

176 Commits over 245 Days - 0.03cph!

24 Days Ago
Gamepad building hints order optim fix
24 Days Ago
Pie menu optim
25 Days Ago
Add SetVehicleLoad and slightly retune vehicle haptics while I'm at it
25 Days Ago
More specific vehicle seat check for haptics
25 Days Ago
Rename some cursor/inventory UI options to be more clear. Play pick/drop inventory sounds when using virtual gamepad selection
25 Days Ago
Debug overlay only created on demand when gamepad_debug_overlay is true
25 Days Ago
Don't calculate/trigger haptics/rumble if gamepad not current input device
25 Days Ago
Ignore all pad stick input when not the current input device used for play, fixes potential stick drift causing input for m/k play
25 Days Ago
Rework gamepad duck-latching so it only touches gamepad logic, fixes potential escape menu not clearing input.
25 Days Ago
Merge from main
27 Days Ago
Merge from config_switch
27 Days Ago
Merge from main
28 Days Ago
Update deploy tool to deploy alongisde the manifest locally too.
29 Days Ago
Merge from main
29 Days Ago
Update deploy tool
30 Days Ago
Default gamepad support enabled to true
30 Days Ago
Add config block for all gamepads so we can bundle configs with the game per release/branch and keep them in Plastic. Update tests/validator.,
30 Days Ago
Add missing gamepad type config files
30 Days Ago
Bump all controller config revision numbers
30 Days Ago
Merge from main
31 Days Ago
Merge (and resolved) from deadzones
31 Days Ago
Move crafting to dpad down in all action sets.
31 Days Ago
Key suppression timing bug fix
31 Days Ago
Sprint toggle works when stationary
31 Days Ago
Merge from split_axis
31 Days Ago
Merge from main
31 Days Ago
Merge from pre_merge_review
36 Days Ago
Merge from main
36 Days Ago
Map cursor implementation, added fixed center crosshairs. Can now add/remove map markers at the crosshairs
36 Days Ago
Some fixes/tweaks I found when playtesting earlier today, now I kinda have internet back.
37 Days Ago
Merge from main
38 Days Ago
Cleanup
38 Days Ago
Bunch more fixes
38 Days Ago
Bunch more work/fixes including: Added dedicated crafting screen action. Holding inventory button displays the crafting screen directly. Bunch of vdf & mapping/config updates. Deploy active gamepad config too to make update/testing easier. Convar/command updates/additions. Test updates & fixes. Better debugging output.
39 Days Ago
Merge from main
49 Days Ago
Added gamepad binds to cover horn, secondary attack and voice binds in action sets. Stricter layout validation. Boat and Train sets replace FireMode with Horn on RB so tugboat and train horns can be used. Added voice action to all action sets on R3. Rejig some less important actions to make room for voice r3. Hide keyboard-only bind glyphs while a pad is active instead of showing a key hint.
49 Days Ago
Merge from main
49 Days Ago
Set titles per controller/platform vdf set
49 Days Ago
add Swap Seats to all vehicle based action sets with consistent button bind.
49 Days Ago
Add car reload action and remove menu gesture action.
49 Days Ago
Merge from more_rumble
50 Days Ago
Merge from main
51 Days Ago
Merge from main
51 Days Ago
Add haptic feedback toggle to gamepad options UI
51 Days Ago
Codegen
51 Days Ago
Apply haptic feedback branch/shelves.
51 Days Ago
Update gamepad_configure to call the new ShowBindingPanel from the FP.Steamworks DLL so we can finally call the Steam input gamepad config screen without a hack.
51 Days Ago
Merge from main
51 Days Ago
Define fixes
51 Days Ago
Rework comparers.