branchrust_reboot/main/vcccancel

91 Commits over 184 Days - 0.02cph!

3 Days Ago
Added gamepad binds to cover horn, secondary attack and voice binds in action sets. Stricter layout validation. Boat and Train sets replace FireMode with Horn on RB so tugboat and train horns can be used. Added voice action to all action sets on R3. Rejig some less important actions to make room for voice r3. Hide keyboard-only bind glyphs while a pad is active instead of showing a key hint.
3 Days Ago
Merge from main
4 Days Ago
Set titles per controller/platform vdf set
4 Days Ago
add Swap Seats to all vehicle based action sets with consistent button bind.
4 Days Ago
Add car reload action and remove menu gesture action.
4 Days Ago
Merge from more_rumble
5 Days Ago
Merge from main
5 Days Ago
Merge from main
6 Days Ago
Add haptic feedback toggle to gamepad options UI
6 Days Ago
Codegen
6 Days Ago
Apply haptic feedback branch/shelves.
6 Days Ago
Update gamepad_configure to call the new ShowBindingPanel from the FP.Steamworks DLL so we can finally call the Steam input gamepad config screen without a hack.
6 Days Ago
Merge from main
6 Days Ago
Define fixes
6 Days Ago
Rework comparers.
6 Days Ago
Glyph/bind resolution cleanup
6 Days Ago
Move a bunch of gamepad source file locations so I can remove a chunk of shitty bridging code between assemblies
6 Days Ago
Refactor duplicate stick suppression calls
6 Days Ago
Remove dead phrases and input axes
6 Days Ago
Couple of performance improvements.
6 Days Ago
Workaround to preserve previous heli-specific input cancelling
6 Days Ago
Rename some gamepad binds to action names not physical button names, for consistency.
6 Days Ago
Add new bind command for gamepad defaults. Fixes regular binds not correctly reseting to defaults when no mouse/keyboard is bound, if a gamepad button is also bound to that key. Update keys_default
6 Days Ago
Merge from bindrefactor
6 Days Ago
spacing/line fixes
6 Days Ago
Disable debug overlay by default
7 Days Ago
Merge from main
7 Days Ago
Bunch of UI styling/improvements.
7 Days Ago
Adde placeholder gamepad config button, runs the new console command, ready to call the steam input button configurator when I add it to FP.steamworks
7 Days Ago
Prevent key rebinding triggering if clicked with gamepad cursor
7 Days Ago
Fix pre-existing binding issue when closing menu mid key-assign. Only shows up as a real issue when using a gamepad.
7 Days Ago
Fix some key latching issues when input gets cleared such as F1 console opening.
7 Days Ago
PS 4/5 gamepad layout vdfs. Update input config deploy tool to work with all the layouts not just xbox.
7 Days Ago
Fix Map bindings not having close map
7 Days Ago
Real glyph texture settings. Fix some display issues.
8 Days Ago
show LT before RT when showing glyphs in a row
8 Days Ago
Merge from look_boost (which ended up mostly being a massive refactor)
18 Days Ago
Merge from control_sets
19 Days Ago
Merge from main
20 Days Ago
Merge from main
21 Days Ago
Merge from main
25 Days Ago
Tooltip pass
25 Days Ago
Set translation strings
25 Days Ago
Move gamepad options to their new section in the left bar now that there's a bunch.
25 Days Ago
Implement gamepad cursor acceleration and options
25 Days Ago
Reduce gamepad cursor speed significantly when moving a UI slider. Implement value snapping for UI sliders when using gamepad cursor. Left trigger also stacks with this to further reduce move speed for precise UI slider control.
25 Days Ago
Holding left trigger reduces gamepad cursor speed. Exposed cursor speed and left-trigger-held cursor speed values as convars. Add options to UI Add left trigger to menu VDF config file.
25 Days Ago
Gamepad cursor can be resized. Added UI slider to gamepad options
25 Days Ago
Create a nicer cursor in code for now. Change colour on hover state.
26 Days Ago
Refactor my quick merge fix