branchrust_reboot/main/vcccancel

176 Commits over 245 Days - 0.03cph!

Today
Merge from gamepad_focus_nre
Today
Merge from main
3 Days Ago
Merge from main
3 Days Ago
Merge from snapping. Applying additional related fixes/changes from yesterday.
3 Days Ago
Merge from horse
3 Days Ago
Merge from belt_select
3 Days Ago
Merge from dpad_quickcraft
4 Days Ago
Merge from main
6 Days Ago
Gamepad UI useDragThreshold fix
7 Days Ago
Consistent map movement at any zoom level
7 Days Ago
Right stick can now activate the cursor
10 Days Ago
Merge from main
10 Days Ago
Add special staging-only gamepad UI button option that hackily enables gamepad override just for that session. Hide all other gamepad options in the gamepad section until it is enabled.
11 Days Ago
Add "Strafe Angle" option to gamepad options UI. Controls the point at which the left stick changes from sprint to strafe.
11 Days Ago
▄▄▌▍▇▋▊▇ ▄▅▋▊▅▊ ▉█▇▄▄▍ ▉▍▌
14 Days Ago
Additional diagnostics
14 Days Ago
Reword and invert the inventory/crafting dpad convar and UI description so it's not confusing as fuck
14 Days Ago
Merge from dpad_crafting
15 Days Ago
Merge from main
15 Days Ago
Add support for the right-side icons on the map screen. Pressing dpad left/right shifts focus. Added glyphs. Added missing tooltips for some of the existing icons so they show correctly when navigating. Misc fixes
16 Days Ago
Gamepad map zooming now centers around the crosshair
16 Days Ago
dpad inventory behaviour improvements
17 Days Ago
Can now change pie menu sets with gamepad bumpers
17 Days Ago
Fix flickering mouse cursor when right stick scrolling UI options. Fixes double hover state too.
17 Days Ago
Change lb/rb to cycle container selection ccw/cw
17 Days Ago
Fix container order when jumping with bumpers in dpad mode
17 Days Ago
Add missing IsOn check for heli rumble
17 Days Ago
Fix gamepad glyp display panel UI overlapping in inventory on certain resolutions/aspects
17 Days Ago
Merge from main
21 Days Ago
Merge from main
21 Days Ago
Merge from icon_ui_optim
21 Days Ago
Remove unneeded CausedBy function
22 Days Ago
▇▌▊▌▋▉▌▊▍▉▍▇ ▅▇▋
23 Days Ago
Update gamepad_manifest command to work in builds
24 Days Ago
Release pad run/crouch toggles when keyboard/mouse is used, so a pad latch can't carry into keyboard play
24 Days Ago
Fix editor NRE debug
24 Days Ago
Skip the gamepad vehicle action set lookup when no Steam Input controller is active
24 Days Ago
Clear potential stale gamepad inventory cursors in edit mode
24 Days Ago
Tooltip bind lookup fix
24 Days Ago
Use Facepunch.Steamworks GetPngAnalogActionGlyph for stick/trigger glyphs, remove the now unnecessary hacky workaround
24 Days Ago
Merge from main (actually latest this time)
24 Days Ago
Merge from main, and fix MapInterface marker conflict
24 Days Ago
Add VDF files for 6 missing gamepad types. Update gamepad manifest.
24 Days Ago
Add support for major/minor revision bumping. Update all gamepad configs with this data. Update validation to always check/catch chamges.
24 Days Ago
Attack/AttackAlt are now Button actions on the triggers' soft pull so players can rebind fire/aim to any button (per Valve guidance). Update all action sets/configs to match,
24 Days Ago
Stop any rumble in Deactivate
24 Days Ago
Try/catch the gamepad update loop, disable on any error errors.
24 Days Ago
Increase stick move distance required to activate gamepad
24 Days Ago
Restore update order just to be safe
24 Days Ago
Another order fix/improvement