branchrust_reboot/main/water5_finalcancel

249 Commits over 638 Days - 0.02cph!

1 Year Ago
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1 Year Ago
Bullet/blunt/slash/stab water impacts no longer fill rate performance hogs, and look nicer.
1 Year Ago
Water splash material vertex lit instead of emissive, uses a healthier texture atlas.
1 Year Ago
Merge from main
1 Year Ago
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1 Year Ago
Removed ocean colliders. Fixed projectile bugs and various bugs created by removing ocean colliders.
1 Year Ago
Fixed some projectile issues
1 Year Ago
Fixed editor bug where attempting to clear motion vector target would clear scene view UI when motion vector target is unused
1 Year Ago
Parameter tweaks, fixed issue with raycasting
1 Year Ago
Merge from main
1 Year Ago
Possible OSX fix
1 Year Ago
Fixed water system not updating properly in edit mode
1 Year Ago
Got rid of some debug stuff and tidied displacement sampling.
1 Year Ago
Added correction forces to Kayak, now much more stable.
1 Year Ago
Tweaks, killing shore waves where they shouldn't appear
1 Year Ago
Bespoke tuning for Procmap's shore gradient.
1 Year Ago
Deep ocean tweaks.
1 Year Ago
Texture levels & mat tweaks.
1 Year Ago
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1 Year Ago
Testlevel properly coast splatted Foam composite
1 Year Ago
Pre-levels checkpoint for foam
1 Year Ago
Foam composite03
1 Year Ago
Foam composite backup.
1 Year Ago
Adjusted update culling ranges for water junkpiles
1 Year Ago
Scene setup for water FX.
1 Year Ago
Merge from boat_b
1 Year Ago
Fixed biome tinting
1 Year Ago
Merge from main
1 Year Ago
Tweak
1 Year Ago
Fixed issues with submarine transitions. Added window shader materials etc.
1 Year Ago
Adjustments
1 Year Ago
Fixed water layer toggle bug, fixed post effect profiler markers, adjusted params
1 Year Ago
Tessellation amount is linked to quality settings
1 Year Ago
Cached shader property hashes
1 Year Ago
Bug fix in editor where wrong frustum planes can be used for culling
1 Year Ago
Merge from main
1 Year Ago
Optimizations
2 Years Ago
Fixed underwater effect on the lowest quality setting
2 Years Ago
Lake / River normal fix on low quality
2 Years Ago
Merge from quality
2 Years Ago
cherrypick 76892
2 Years Ago
Fix for sim data not loading properly
2 Years Ago
Fixed ocean mesh not updating
2 Years Ago
Bug fixes
2 Years Ago
NRE fix
2 Years Ago
Added env fish to asset bundle
2 Years Ago
Removed RendererBatch script for water junk piles
2 Years Ago
Removed temp folder
2 Years Ago
Merge from main
2 Years Ago
Tweaks