647 Commits over 396 Days - 0.07cph!
Add Camera Speed multiplier for run/duck, default to free mode if no spectator target. Also removed input.Clear() from free camera, wasn't necessary.
Force update camera rotation when switching target / freecam
Can toggle spectator widget on/off with Slot1 while spectating
Fixed your current spectator target being invisible while in freemode
Input hint style modifications
Group previous & next input hints on the same line
Add InputHint widget from Spire
Add input hints for spectator controls
Add BoomerSpectatorCamera, can switch targets with Left, Right
Add free camera, use Jump to toggle, Menu & Use to switch targets now.
Refactored BoomerCamera, moved all of it into spectator cam, fixed up VMs for freecam
Merge branch 'main' of sbox-boomer
Reset players inventory on respawn
Fix projectile deviation when aiming close to a non-solid
Fix nail gun climbing if you've shot at something that is non-solid (like a pickup)
Merge branch 'main' of sbox-boomer
Add chatbox messages for when players join/leave spectator
Shotgun rate of fire 1.2 > 1
NoRocketSelfDmg command and map setting
Teleport Ent
Fixed issue with unlimited ammo on other clients (Thanks Fortune!)
Ledge grab on angled walls should work better
only show health damage numbers if did health damage
+ delete player armour drops after 60s
Don't clear buttons on scoreboard
Apply TimeSinceLastDamage for purely armour damage
Add armour damage numbers
Fixed error spam if no players as spectator
Add "spectating" ui widget
Unlimited ammo option in starting weapon + remove crowbar from starting weapon
Fixed another null error
Don't show nametags for camera targets
Squashed commit of the following:
commit 4d054f8a62047c5ee6907054002acee5809d35a0
Author: Tony <devultj@gmail.com>
Date: Tue Aug 2 15:28:12 2022 +0100
Support weapon switching for spectator viewmodels
commit 987a201c1ffe09826343123e8cae7cd25a4c2a7e
Author: Tony <devultj@gmail.com>
Date: Tue Aug 2 15:03:43 2022 +0100
Fixed viewmodel error on first target switch
commit 523297742993bbaa71220c376fbabece10ce391d
Author: Tony <devultj@gmail.com>
Date: Mon Aug 1 18:03:46 2022 +0100
Hacky test for showing spectator viewmodels
commit b847b0e150eb4d8ec5f7ba81ab95f2d685ede892
Author: Tony <devultj@gmail.com>
Date: Mon Aug 1 17:47:25 2022 +0100
Lerp camera rotation if we're not locally controlled
commit 50ca19d7c58501647e8f890b195a11bb299f1fb8
Author: Tony <devultj@gmail.com>
Date: Mon Aug 1 17:39:39 2022 +0100
Spawn camera, try to find camera target, works but rough
commit 461b9361ffab0d6cfdb920f27731c3b80881a0ba
Author: Tony <devultj@gmail.com>
Date: Mon Aug 1 17:13:22 2022 +0100
Added ability to toggle between spectator pawn & regular player
commit 5d8d7720824187cba570ae9a3b4b127d3f1ad3f2
Author: Tony <devultj@gmail.com>
Date: Mon Aug 1 14:45:03 2022 +0100
Big spring clean
commit 220f9783d7282f5525065c0b60672c159cbbd897
Author: Tony <devultj@gmail.com>
Date: Mon Aug 1 14:19:58 2022 +0100
Our camera can define a target, allowed vitals to update based on target
Support weapon switching for spectator viewmodels
Fixed viewmodel error on first target switch
Remove wall climbing we have nail climbing now
Made the nail climbing less like rocket jumping
Only allow headshots with railgun
Only give headshot award on rail gun kills
Do fixed damage with rail gun
80 body, 100 headshot
Increased bullet size on Lightning gun
Increase damage and bullet size on shotgun
Nerf Lightning gun range
Dmg number particles
Hacky test for showing spectator viewmodels
Lerp camera rotation if we're not locally controlled
Spawn camera, try to find camera target, works but rough
Added ability to toggle between spectator pawn & regular player
Our camera can define a target, allowed vitals to update based on target
spawn 2 armour drops on player death + starting armour 50
Start players with 100 armour
Slower rocket rate of fire
Made Nail climbing better
Rail fire rate .6 > .55
Rocket damage increase 30 > 80
Additional Announcer lines for Time
Updated Lightning Gun Particle
Slower Rate of fire on the rail gun
Reduced damage on the rocket launcher
Removed tiny spread from GL too
Rockets should feel a little better
Fixed Last Damage not showing on the Hud
Reduced Grenade launcher splash
Balances to GL
Decreased the Lifetime of grenade
Increased the Speed on the grenade
Faster fire rate
Shoot up a bit more
Thanks, Fortune and Quacky for feedback <3
Balances to LG
More knockback
Thanks, Fortune and Quacky for feedback <3
Balances to Rail Gun
Increased Rate of Fire
Bigger Bullets
Dot Crosshair
Thanks, Fortune and Quacky for feedback <3
Decrease the GL Max ammo
Increased ammo pickups volume
Update .addon