921 Commits over 516 Days - 0.07cph!
Change TeamUpgradesNPC to TeamUpgradesEntity and ItemStoreNPC to ItemStoreEntity. Add aliases to both for backwards compatibility.
Implemented shrine models for item store, upgrades and airdrop
Implemented neutralizer properly for explosive blocks
Merge branch 'main' of sbox-corewars
face shrine forward
Merge branch 'main' of sbox-corewars
Experimental vortex bomb placeholder sounds, implement explosion
Merge branch 'main' of sbox-corewars
Temp Team shrines
neutralizer effect
Renamed w/v_portal to w/v_held_item and updated Fireball to use it
Merge branch 'main' of sbox-corewars
Adjusted Item Pickup particle
Adjusted block placed particle
added vortex bomb particle
Update sbox-voxels. Make BaseBuildingBlock and BasePlasticBlock abstract
Check null or empty for block default texture in EditorBlockItem
Move tool info out of the way of the chatbox
Fixed chatting in the editor
Use a seperate color ($editor) for the editor theme
Re-styled editor CSS to fit with the main game
Set velocity to 0 when respawning as a spectator
Updated team color palette
Updated Item particle + fade distance
Try adding a glow with CSS for the dropped items
Adjusted item particle to not block icon
Add more damping to item entity. Update item tags on demand and cache them. Update UsesStamina tag to use a brighter color.
Merge branch 'main' of sbox-corewars
Tweaks + don't have AmmoItem use a random world model
Merge branch 'main' of sbox-corewars
Item Particle should colour correctly
adjusted item particle to be less aggressive
Shadows fade at greater distance
improved item on ground particle
Set CP6 of dropped item particle to the item's color
Recompile again however for some reason it just will not accept g_flVoxelOpacity on voxel_translucent.vmat
Recompile shading with non directional diffuse lighting
Clear the player's inventory when they become a spectator
Tweak walk and sprint speeds slightly. When a player takes fall damage remove the stealth buff. Tweaked fall damage min/max values.
Recompile shader. Remove SecondaryModel from T1 armor (legs). Update sbox-voxels submodule. Fix emission atlas for voxel.vmat.
Change ArmorItem.ModelName to ArmorItem.PrimaryModel. Add ArmorItem.SecondaryModel. Add multiple model support for armor items.
Only add Soulbound tag to items if they aren't removed on death OR dropped on death
Merge branch 'main' of sbox-corewars
Adjusted block damage particle
Add fireball particle effect for testing
Styling tweaks for tags and costs
Add ItemTag and some standard item tags. Add item tag support to Tooltip. Add item tags to all items.
Remove brew items on death
Added StatModifier and Player.Modifiers. Apply damage and speed modifiers accordingly for DamageBuff and SpeedBuff. Using a Health Brew will consume all of your stamina.
Add toast.show notification sound + announcement.show. Show an announcement when a Team Upgrade is purchased
Add buff.expired sound. Add BuffIcon. BaseBuff.Color and BaseBuff.Icon. Show all active buffs on the HUD.