707 Commits over 730 Days - 0.04cph!
Various balance changes of times and costs for every item in the game (first pass)
Updated greenlands with model material changes.
Fixed Move particle not working correctly, updated model textures and tool textures.
Fixed movement marker color
Added the Suicide Drone entity implementation and fixed some looping attack sounds
Item tooltips for resource entities once again show the remaining stock
Increased Pathfinder step-up height to 60 units (test.) Added sounds for Drone movement and selection. Added support for Resource Generator looping and finish sounds and implemented them for all generator types. Added Drone mining laser looping sound.
Movement Confirmation Marker Particle
with colour cp1
Cleaned up Hammer rts entities
Added tool tips.
Entity groups for FlowField stuff.
Updated material on FlowField Blocker.
Don't render the minimap at all for the moment - performance is too bad right now
Added ability to click the minimap to move the camera there
Set clear color to black on minimap
MiniMap stub
Merge branch 'master' of sbox-rts
fixed missing face on tank
Updated building icons to be give more information
Added the Trading Centre and Supply Lines technology. The Trading Centre just piggybacks off the ability system.
Fixed errors in tech definitions. Added Multi Item Icon display.
Merge branch 'master' of sbox-rts
trading centre temp model
Merge branch 'master' of sbox-rts
Added Tags support to BaseItem. Added "drone" tag to all drone unit definitions. Added SpeedModifierTech and HealthIncreaseTech. Added Aerodynamics and Graphite Armor techs to the Drone Hub.
Merge branch 'master' of sbox-rts
Fixed Drone particle being offset on rotations
Increased minimum line of sight for the Turret
Attack Drone fires much faster but has less damage
Added a weapon to the Attack Drone. Added Demolish functionality for buildings (except Headquarters.)
Fixed attachment on worker drone
Added tolerance to IsInRange and increased bounds check on placing buildings
Reduced the Beer cost for Brewing by 75%
Attempt to fix various target range issues
Added Mining Laser to Miner Drone and added Disband ability to units to delete it (if it hasn't been attacked in the last 5 seconds.)
Changed default resources to basic
Don't start with a Pyromaniac
Merge branch 'master' of sbox-rts
Temp Dev Textures
Temp Models for Greenlands map
Merge branch 'master' of sbox-rts
Exaggerate the render bounds of the FogRenderer
Add correct sound listener settings
Updated Greenlands with new sound entities, Updated Sounds
improved plasma particle
Merge branch 'master' of sbox-rts
Added DayNightAmbience. Deleted DayNightAudio. Added DayNightSound. Other tidying around the day night entities.
Merge branch 'master' of sbox-rts
reduced the size of drone particles
Updated Stone and Metal Drill Models and Fixed Inheritence
Reduced volume of the helicopter idle sound
Merge branch 'master' of sbox-rts
Merge branch 'master' of sbox-rts
Made drone particles more distinct from each other
Ensure that building pathfinder collisions are updated when destroyed. Updated all sounds to use sensible distances now that audio listener transform can be changed.
Only flock in a move group if we're not near our target entity
Added Attack Drone and Suicide Drone stubs (not functional). Added Boring and Advanced Boring technologies. Added Metal Drill, Stone Drill, Advanced Metal Drill, Advanced Stone Drill and respective upgrades. Changed technology tree ordering in some places.
Merge branch 'master' of sbox-rts
Day night audio starts as soon as the player joins
Drone Temp Particles
Drone snapshot particles.
https://files.facepunch.com/louie/1b1211b1/s%26box%202021-08-12%2007-09-44.mp4
Automatically remove units from being gatherers of resources to prevent flocking with non-existent entities
Merge branch 'master' of sbox-rts
temp fix to animation on drones
temp fix to animation on drones