branchspacechess/maincancel

4,941 Commits over 1,795 Days - 0.11cph!

6 Years Ago
DailyChallengeEntry / DailyChallengeDatabase (temp).
6 Years Ago
made Hat_Frosting drops on face area higher up, scaled up cherry, fixed some artefacts on frosting_mgao texture
6 Years Ago
score category icons
6 Years Ago
score breakdown appears one category at a time, increments total score in category steps, puncscales scores.
6 Years Ago
game mode defs can now specify game mode icon visiblity. hid game mode for daily challenge, moved score text to its position instead. score breakdown categories now show "-" instead of 0 for no points. changed score breakdown colours to match in-game score colour.
6 Years Ago
daily challenge intro words tweak
6 Years Ago
update daily challenge UI
6 Years Ago
update menu UI
6 Years Ago
scene
6 Years Ago
Daily challenge intro info animation controller, fade in anim. Info now gets shown after turn has started, not as soon as the challenge starts - doesn't cover other UI anims.
6 Years Ago
hats prefab placement tweak WIP hats maya file getting latest
6 Years Ago
More placeholder daily challenge intro UI/setup. UIUnitButton no longer responds to mouse enter events when input is disabled.
6 Years Ago
set frosting hat cost.
6 Years Ago
intro text tweak
6 Years Ago
Added cake body, Added frosting hat, fixed missing texture link on sushi_ebi hat., rebuilt DB
6 Years Ago
wip placeholder challenge mode info screen
6 Years Ago
daily challenge score protobufs, score client/server basics, daily challenge score table+entry ui code/prefabs.
6 Years Ago
Refactored league table code/prefabs/UI code into ScrollableTable and UILeagueTable setups, so I can reuse it all for the daily challenge score tables next.
6 Years Ago
scene
6 Years Ago
more daily challenge outcome UI work
6 Years Ago
rebaked nuke icon with different timing
6 Years Ago
crunched hat and effects textures. set up nuke explosion prefab and rendered temporary explosion icon.
6 Years Ago
renamed main scene from spacehcess to Clatter
6 Years Ago
Icon capture delay can now be specified per item in the def file
6 Years Ago
basic score submission and DailyChallengeSubmissionHandler, wip.
6 Years Ago
Changed CTRL-T build tool to target 64 bit
6 Years Ago
reworked jumping pad visual optimized explosion debris particles
6 Years Ago
reworked jumping pad visual optimized explosion debris particles
6 Years Ago
refactoring
6 Years Ago
bit of cleanup
6 Years Ago
more wip on nuke effect
6 Years Ago
match outcome score breakdown
6 Years Ago
more WIP daily challenge
6 Years Ago
started cleaning up LocalGame
6 Years Ago
challenge score summary wip
6 Years Ago
category scoring
6 Years Ago
scoring UI
6 Years Ago
WIP nuke_explosion prefab and animation
6 Years Ago
merging wip daily challenge to main
6 Years Ago
reduced MissionsAwardedPerDay back to 1
6 Years Ago
Only rollback transactions if they aren't complete
6 Years Ago
ChargeCombatAction fix for charger attack not correctly handling empty terrain in some cases
6 Years Ago
run server debug / build and run server debug batch files
6 Years Ago
added delayed_destroy script to confetti fx
6 Years Ago
fixed confetti decal normal being incorrectly scaled. tweaked coach cap, propeller cap, army cap and school cap's rotation and height slightly to sit better on avatars made bottom of school cap look better and correctly backfaced it fixed broken/missing propeller cap material 3 and relinked removed legacy hat_coach_headset textures
6 Years Ago
build bat files
6 Years Ago
updated WIP match intro/capture point bar display
6 Years Ago
created confetti explosion effect icon
6 Years Ago
fixed missing material on confettigibs, fixed gib explosion blast material
6 Years Ago
Added Confetti explosion particles, gibs and prefabs