branchspacechess/maincancel

4,941 Commits over 1,795 Days - 0.11cph!

7 Years Ago
reworked mini unit frame/anim
7 Years Ago
UI/UI highlight added to KitDefinitionSO
7 Years Ago
FF button text flashes when active
7 Years Ago
moved fast forward button code to own script
7 Years Ago
added fast foward button. fast forward defaults to false.
7 Years Ago
audio mixer pitch changes with timescale
7 Years Ago
reduced volume of turn start effect
7 Years Ago
fuck me
7 Years Ago
branched the hover bar scale test
7 Years Ago
AI turns in career/practice modes can now be set to play at 2x speed, currently defaults to true. (no UI for it yet)
7 Years Ago
removed missile test from scene
7 Years Ago
fixed missile FX particle glitch
7 Years Ago
rebuilt light data for unity 2017.3 fix debris trail/tweak explosion generic
7 Years Ago
update amplify shader editor
7 Years Ago
fix turn text
7 Years Ago
more ui tweak, adding missing material
7 Years Ago
wip UI tweak/color setup
7 Years Ago
update UI
7 Years Ago
tweak UI
7 Years Ago
optim ui to fix framerate?
7 Years Ago
WIP color kit, away color
7 Years Ago
career unit/squad serialization/link fixes
7 Years Ago
squad editor now applies unit kits when placing units
7 Years Ago
GetUnitTypeCount now takes a team id to filter units. Fix for SquadEditorController.ValidPlacement returning false because it was counting enemy units too.
7 Years Ago
Team kits are now applied in career mode squad editor
7 Years Ago
AI and player units are separated in squad editor now. Finally found and fixed the bug that caused clicking your units in a career match directly after using squad editor to make them explode.
7 Years Ago
SquadEditorPlacingState now only allows you to modify your own team's units More squad editor career mode fixes
7 Years Ago
more career squad editor stuff
7 Years Ago
career match squad stuff
7 Years Ago
LeagueFixture can now hold a squad setup per team + serialize them. squad editor can now load a squad per team.
7 Years Ago
Squad editor can now be started in a career editor mode, which blocks exit, auto hides map list and gets passed the next player LeageuFixture.
7 Years Ago
fixed normals on graduation cap and converted over to use single material with MGAO setup. Added school cap and dunce cap hats with materials. Created basic prefabs
7 Years Ago
basics of a unit home/away kit colour matrix tool
7 Years Ago
more WIP color kit
7 Years Ago
CareerTeamDatabase now assigns team kit IDs at career creation. CareerTeam now has a KitID and serializes it with saves. Career matches now apply kits.
7 Years Ago
more kit stuff
7 Years Ago
wip team kit stuff: proto/networking/local
7 Years Ago
career mode squad editor NRE fixes. can now press TAB to switch between current and previous career mode tabs.
7 Years Ago
next player fixture gets cleared after it's played (before the next week is started). career mode squad editor loads into the correct map for the upcoming match.
7 Years Ago
WIP kit color and color distance stuff
7 Years Ago
Fixtures generator now assigns map ids to player fixtures. CareerController passes map id to career matches.
7 Years Ago
more squad editor career integration. added mapID to LeagueFixture/protobuf, serialize it.
7 Years Ago
more
7 Years Ago
started integrating squad editor into career mode
7 Years Ago
career welcome screen now only shows when creating a new career, not after loading.
7 Years Ago
CareerController now auto hides career UI root before loading/creating a career and shows it again after. Advance button now correctly reflects saved week step after loading a career.
7 Years Ago
renamed nickname headers in UI
7 Years Ago
tem and unit name list regex fix
7 Years Ago
unit and team name databases only init'd when crating a new career save. unit nicknames now picked from a text file. added unit nicknames list of 1600 male/female nicknames, formatted it.
7 Years Ago
added UnitNicknames which reads unit nicknames from a text file and can return a randomised list of X nicknames