4,941 Commits over 1,795 Days - 0.11cph!
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tweak ui
update lighting for unity 2017
reduced chat message font size
hooked up the league toasts option
added Team.GetAliveUnitCount()
added MatchOutcomeToast protobuf
game server sends out game outcome notifications with player names and scores (# units left alive per team)
game client now displays the toasts.
Kill feed get's cleared on disable
updated control help to match the actual controls
more tweak on the main menu (fear the merge~)
Added match outcome toast placeholder UI panel and animation.
Added UIToastMatchOutcome and hooked up in inspector
Added toast to global ui
Added option to mute global chat
Don't fade chat messages when in the menu.
Capped chat message input length.
Moved chat panels a bit, to work with menu UI layout too.
Match chat is indented more than global.
Chat gets enabled on connection to server.
Added chat instructions when chat is first enabled.
Added chat channel instructions when a match starts.
colour coded target channel text on chat input box, exposed in inspector.
New chat system, global and match channels.
Pressing tab with chat input open when in a match will switch between sending to global or the match.
Setup rough placeholder chat colours.
Server sends a server chat message when someone connects.
Deleted CmdChat
gab for gameplay is ignored if chat input is open, chat input UI tweak
chat channels, more chat setup
fix menu display in the main scene
Facepunch plugin fixes
wip chat conversion
Facepunch plugins
Disabled attack bar for now.
wip stuff
added eloRating to player protobuf.
player panel league medals now work.
updated player panel prefabs to have UILeagueMedal
tweak battle ui outro /intro anim
UI work, adding icon to player panel, tweak anim intro
Deleted UIUnitCooldown.cs
Removed it from Unit_MiniFrame prefab, removed all references.
More attack state work.
Grabber correctly set to not allow self targetting.
wip attackstate refactor
wip CombatInteractionType
refactored some attack util code to one place, attack bar prefab, attack bar code wip
Refactored UIUnitInfoPanel ready to start moving the duplicated code from a bunch of UI stuff into one place
added ColorNormal and ColorHighlighted to UILeagueEntry, local player's entry get's set to highlighted
Moved medal code out of UILeagueEntry and into a new UILeagueMedal.
PanelLeageEntry prefab now has an instance of UILeageMedal.
UILeageuEntry inits it's UILeageMedal
More league entry panel UI cleanup
League icons work, cleanup prefab, code.
checking in rank icon stuff
adding rank icon font
tweak ui
Leage panel unicode setup