4,941 Commits over 1,795 Days - 0.11cph!
Fixed movement path highlights being visible in attack range mode
tweak unit panel transparency
tweak explosion decals
update kill feed anim
tweak explosion decal
Kill feed entries stay visible for 30 up from 20 seconds before fading
Launcher can no longer shoot through units
Flipper health 6->5, damage 3->4
play online button set to not interactable by default again
Server log now outputs winner's name when closing a game instance.
Capture point draw returns no winner, so game continues to DM isntead of a random winner.
Support attack tiles are now green
Fix for player profile screen NRE when not connected
ui work and tweak text for names
added mm.list command to show players queued in matchmaking
added timestamp to loggers
Fix for board and tile toppers (capture poinst etc) disappearing when your AI game is interrupted during the board intro.
Fixed long names fucking up on scoreboard UI
Beta 1 What's New data file.
Reduced elo rank band range from 140 to 30 for now
added Elo.CalculateDivisionRank
league entry panels now use the correct division and ranking
holding right mouse button over any unit shows attack range
unit panels now show potential damage on health bar
fix for squad editor unit hover panel
unit panels listen for game end event, hide on trigger
Fixed usable unit tile highlights not showing
new unit panel health bar UI now works
added category headers to unit info panel inspector
hooked up health bars (not coded yet)
swapped unit panel health and damage fill names around
added a small punch scale to selected unit panel
wip new unit card ui code
unit panels now react to change of selected unit
right panel is now always hovered unit, left panel selected unit
Disabled AudioManager on server, locked server FPS to 120
added stats, player.stats, player.list, game.lists server commands
added Discord button to menu screen
new player records correctly get added to elo list
league table UI now hides until update received when first showing, hides unused entries
Overall position now shown on league table, fixed Elo calculation lower clamping