branchspacechess/maincancel

4,941 Commits over 1,795 Days - 0.11cph!

8 Years Ago
Fix for board and tile toppers (capture poinst etc) disappearing when your AI game is interrupted during the board intro. Fixed long names fucking up on scoreboard UI
8 Years Ago
merged from main
8 Years Ago
added timestamp to loggers
8 Years Ago
added mm.list command to show players queued in matchmaking
8 Years Ago
ui work and tweak text for names
8 Years Ago
ui quick fix
8 Years Ago
Fix for player profile screen NRE when not connected
8 Years Ago
fixed league medal logic
8 Years Ago
Support attack tiles are now green
8 Years Ago
Capture point draw returns no winner, so game continues to DM isntead of a random winner.
8 Years Ago
Server log now outputs winner's name when closing a game instance.
8 Years Ago
play online button set to not interactable by default again
8 Years Ago
Flipper health 6->5, damage 3->4
8 Years Ago
Launcher can no longer shoot through units
8 Years Ago
Buffer movement 4->5
8 Years Ago
Kill feed entries stay visible for 30 up from 20 seconds before fading
8 Years Ago
update kill feed anim tweak explosion decal
8 Years Ago
tweak unit panel transparency tweak explosion decals
8 Years Ago
Fixed movement path highlights being visible in attack range mode
8 Years Ago
Leage panel unicode setup
8 Years Ago
adding rank icon font tweak ui
8 Years Ago
checking in rank icon stuff
8 Years Ago
League icons work, cleanup prefab, code.
8 Years Ago
More league entry panel UI cleanup
8 Years Ago
Moved medal code out of UILeagueEntry and into a new UILeagueMedal. PanelLeageEntry prefab now has an instance of UILeageMedal. UILeageuEntry inits it's UILeageMedal
8 Years Ago
added ColorNormal and ColorHighlighted to UILeagueEntry, local player's entry get's set to highlighted
8 Years Ago
wip attack bar
8 Years Ago
Refactored UIUnitInfoPanel ready to start moving the duplicated code from a bunch of UI stuff into one place
8 Years Ago
refactored some attack util code to one place, attack bar prefab, attack bar code wip
8 Years Ago
burner health 6 -> 5
8 Years Ago
wip attackstate refactor wip CombatInteractionType
8 Years Ago
More attack state work. Grabber correctly set to not allow self targetting.
8 Years Ago
More attack state / CIT
8 Years Ago
Deleted UIUnitCooldown.cs Removed it from Unit_MiniFrame prefab, removed all references.
8 Years Ago
more...
8 Years Ago
UI work, adding icon to player panel, tweak anim intro
8 Years Ago
more
8 Years Ago
ui tweak/optim
8 Years Ago
tweak battle ui outro /intro anim
8 Years Ago
added eloRating to player protobuf. player panel league medals now work. updated player panel prefabs to have UILeagueMedal
8 Years Ago
Facepunch plugins Disabled attack bar for now. wip stuff
8 Years Ago
ui tweak and optim
8 Years Ago
Facepunch plugin fixes wip chat conversion
8 Years Ago
fix menu display in the main scene
8 Years Ago
wip chat stuff
8 Years Ago
chat channels, more chat setup
8 Years Ago
missed one
8 Years Ago
gab for gameplay is ignored if chat input is open, chat input UI tweak
8 Years Ago
New chat system, global and match channels. Pressing tab with chat input open when in a match will switch between sending to global or the match. Setup rough placeholder chat colours. Server sends a server chat message when someone connects. Deleted CmdChat
8 Years Ago
colour coded target channel text on chat input box, exposed in inspector.