4,941 Commits over 1,795 Days - 0.11cph!
Fix for board and tile toppers (capture poinst etc) disappearing when your AI game is interrupted during the board intro.
Fixed long names fucking up on scoreboard UI
added timestamp to loggers
added mm.list command to show players queued in matchmaking
ui work and tweak text for names
Fix for player profile screen NRE when not connected
Support attack tiles are now green
Capture point draw returns no winner, so game continues to DM isntead of a random winner.
Server log now outputs winner's name when closing a game instance.
play online button set to not interactable by default again
Flipper health 6->5, damage 3->4
Launcher can no longer shoot through units
Kill feed entries stay visible for 30 up from 20 seconds before fading
update kill feed anim
tweak explosion decal
tweak unit panel transparency
tweak explosion decals
Fixed movement path highlights being visible in attack range mode
Leage panel unicode setup
adding rank icon font
tweak ui
checking in rank icon stuff
League icons work, cleanup prefab, code.
More league entry panel UI cleanup
Moved medal code out of UILeagueEntry and into a new UILeagueMedal.
PanelLeageEntry prefab now has an instance of UILeageMedal.
UILeageuEntry inits it's UILeageMedal
added ColorNormal and ColorHighlighted to UILeagueEntry, local player's entry get's set to highlighted
Refactored UIUnitInfoPanel ready to start moving the duplicated code from a bunch of UI stuff into one place
refactored some attack util code to one place, attack bar prefab, attack bar code wip
wip attackstate refactor
wip CombatInteractionType
More attack state work.
Grabber correctly set to not allow self targetting.
Deleted UIUnitCooldown.cs
Removed it from Unit_MiniFrame prefab, removed all references.
UI work, adding icon to player panel, tweak anim intro
tweak battle ui outro /intro anim
added eloRating to player protobuf.
player panel league medals now work.
updated player panel prefabs to have UILeagueMedal
Facepunch plugins
Disabled attack bar for now.
wip stuff
Facepunch plugin fixes
wip chat conversion
fix menu display in the main scene
chat channels, more chat setup
gab for gameplay is ignored if chat input is open, chat input UI tweak
New chat system, global and match channels.
Pressing tab with chat input open when in a match will switch between sending to global or the match.
Setup rough placeholder chat colours.
Server sends a server chat message when someone connects.
Deleted CmdChat
colour coded target channel text on chat input box, exposed in inspector.