branchspacechess/maincancel

4,941 Commits over 1,795 Days - 0.11cph!

8 Years Ago
tweak UI
8 Years Ago
update UI
8 Years Ago
wip UI tweak/color setup
8 Years Ago
more ui tweak, adding missing material
8 Years Ago
fix turn text
8 Years Ago
update amplify shader editor
8 Years Ago
rebuilt light data for unity 2017.3 fix debris trail/tweak explosion generic
8 Years Ago
fixed missile FX particle glitch
8 Years Ago
removed missile test from scene
8 Years Ago
AI turns in career/practice modes can now be set to play at 2x speed, currently defaults to true. (no UI for it yet)
8 Years Ago
branched the hover bar scale test
8 Years Ago
fuck me
8 Years Ago
reduced volume of turn start effect
8 Years Ago
audio mixer pitch changes with timescale
8 Years Ago
added fast foward button. fast forward defaults to false.
8 Years Ago
moved fast forward button code to own script
8 Years Ago
FF button text flashes when active
8 Years Ago
UI/UI highlight added to KitDefinitionSO
8 Years Ago
reworked mini unit frame/anim
8 Years Ago
fix animation controller error
8 Years Ago
fix for league positions not deserializing properly
8 Years Ago
CareerUnit now gets serialized with Unit during match creation if career mode match. CareerUnit name now shown in hover bar.
8 Years Ago
Career mode squads are now saved per-fixture into the career save, not over the regular map squad files.
8 Years Ago
wip squad editor unit list refactoring so we can start to show career units
8 Years Ago
added SquadEditorUnit class. Squad editor now builds a list of available SquadEditorUnits based on mode (regular/career) Squad editor now lists one unit per type or one unit per individual unit, depending on mode.
8 Years Ago
more squad editor rework
8 Years Ago
update render portrait to render mask added ui portrait and unit mask render shader added portrait masks added more kit color added wip portrait material
8 Years Ago
putting back hp text on mini unit frame
8 Years Ago
re-enabled global ui
8 Years Ago
new prefab for career mode squad editor unit button. correct unit button now instantiated depending on game mode.
8 Years Ago
update portrait shader fix unit shader
8 Years Ago
disabled battle mode gameobject
8 Years Ago
adding fast forward button to intro/outro match ui anim
8 Years Ago
fixing panel ui error in main scene
8 Years Ago
removed some uneccessary code from UIScrollListConfig to make it easier to support career mode view
8 Years Ago
squad editor unit list grid layout handled per-mode
8 Years Ago
grid layout setup for career mode unit list. wip placeholder career unit list ui.
8 Years Ago
update portrait/mask /shader/material adding amplify material function rerender unit mask tweak unit shader update charger texture maps
8 Years Ago
update unit shader with ramp texture on mask 1 (for future use) update portrait shader adding shading ramp
8 Years Ago
cleanup materials
8 Years Ago
adding back the stencil part on the unit shader
8 Years Ago
pass on unit texture mask adjust color kits / added new one rerender masks
8 Years Ago
update mini unit frame more unit texture tweak
8 Years Ago
more texture/material , UI mini unit frame tweak
8 Years Ago
more wip squad editor changes to support multiple modes
8 Years Ago
GIViewer.LocalKit and GIViewer.OpponentKit now get start at match load
8 Years Ago
WIP color kit stuff
8 Years Ago
revert color test
8 Years Ago
more color stuff
8 Years Ago
more color stuff - portrait