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4,941 Commits over 1,795 Days - 0.11cph!

7 Years Ago
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7 Years Ago
started refactoring loads of shit
7 Years Ago
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7 Years Ago
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7 Years Ago
MatchAction wip experiments
8 Years Ago
testing out some shit
8 Years Ago
VictoryCondition can now have an associated condition value which the condition checker evaluates the gamestate against basic MatchDefinition and DeathMatch definitions
8 Years Ago
Moved to a class based VictoryCondition checker setup, so different victory conditions can be added to a GameInstance per match at runtime. Added team eliminated VC checker
8 Years Ago
wip turn queue bar test
8 Years Ago
Added OOPS emote category, renamed some of the others to make more sense
8 Years Ago
Timer text is now always visible, not just when < 33% time
8 Years Ago
Added movement per round graph generator
8 Years Ago
version++
8 Years Ago
space wall tiling texture fix
8 Years Ago
replaced more text with text mesh pro, fixed one 1 wrong pixel (!!!) on tile hilighting playable unit
8 Years Ago
adding what's new screens
8 Years Ago
sound when xp ring slides in
8 Years Ago
removing graph animation and compute shader cuz they break everything
8 Years Ago
update WIP graph panel stuff
8 Years Ago
fix for warning spam when moving units without anim controlloer
8 Years Ago
Build tool now builds in development mode
8 Years Ago
Avatar tile hover event only triggers in game mode
8 Years Ago
Map 2 reworked a bit. Renamed new map to map7 and gave it a default formation. Fixed typo in build tool warning popup
8 Years Ago
missing animation
8 Years Ago
added post effect controller, camera animation/controller for depth of field added new test map setup trigger for intro and outcome panel
8 Years Ago
Avatars look to center of the map when there's no valid hover tile
8 Years Ago
Avatars now look towards the curren't player's highlighted tile
8 Years Ago
fix for graph y axis max ticks
8 Years Ago
Fix for graphs trying to credit units with tile fall kills/dmg :)
8 Years Ago
fix for NRE cus of xp values not being ignored in practice
8 Years Ago
unit banner test + anim
8 Years Ago
XP ring fill origin get's hidden after the first level up of a loop
8 Years Ago
Don't try and level up fan bar if there's no change. XP ring level text gets updated each levelup
8 Years Ago
Avatar-emote-menu-show space keyboard shortcut ignored when chat input panel is active
8 Years Ago
Added a new WhatsNew entry file
8 Years Ago
test FOR FUCK SAKE fix speech bubble flickering bla FOR FUCK SAKE tweak smoke
8 Years Ago
fixed chat
8 Years Ago
Laucnher health reduced 6 -> 4 Slasher damage increased 3 ->4
8 Years Ago
FOR FUCK SAKE xp panel with origin xp bar
8 Years Ago
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8 Years Ago
▉ ▆▉▇▉▄ ▇▉▌▅▋▊/▆▋█▄▅▉
8 Years Ago
more xp stuff version++
8 Years Ago
streak counter now correctly clamped to 0-9 not 0-10 xp/fan rings work
8 Years Ago
xp UI hookups
8 Years Ago
previous/current streak is now send with end game command
8 Years Ago
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8 Years Ago
FillBar function now takes a map value multiplier. Mapped XP ring to 0 - 0.875
8 Years Ago
Can now cycle through graphs with mousewheel
8 Years Ago
awards finished showing event is now a coroutine, delays for XPDelay before the XP bar starts filling
8 Years Ago
Fix for graph generators being init'd every game