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6,819 Commits over 2,586 Days - 0.11cph!

7 Years Ago
update text mesh pro wip career ui stuff created a portrait prefab and replacing it in the squad editor etc..
7 Years Ago
show mark in career UI
7 Years Ago
added unit mark to careerunit. protobuf and serialize it.
7 Years Ago
unit mods serialize with career saves. removed test code.
7 Years Ago
CareerUnit protobuf/serialization of mods
7 Years Ago
added unit mod protobuf defs CareerUnitMod and CareerUnitMods serialization
7 Years Ago
career UI unit buttons now fire click events. career unit mod apply/remove. career unit mods get applied at the start of matches. for testing: clicking a unit in the roster lit applies a +5 health mod to it
7 Years Ago
added GameTagModifier (unit stat stuff, not gameobject) career unit modifications wip
7 Years Ago
removed basic attack def from unit def as it's never used
7 Years Ago
added maxhealth unit tag moved block side lookup from AttackUtils to unit block now references unit property not def directly.
7 Years Ago
moved movement range lookup to unity property
7 Years Ago
moved unit health read access to a property, added Alive property to replace shitty health > 0 checks
7 Years Ago
removed old redundant cooldown code and value from definition, now just checks move and attack turn numbers.
7 Years Ago
7 Years Ago
careernunit init fix from save
7 Years Ago
multiple league serialization. fixed a bunch of bugs related to having more than one league running.
7 Years Ago
getting latest
7 Years Ago
more multi-league support work, fixed career mode start crash
7 Years Ago
WIP career UI
7 Years Ago
stripped kit ids from team, gamehost, setup etc
7 Years Ago
kits
7 Years Ago
UnitView.ApplyKit is now ApplyKitColours, private and with no bool for sharedMat or Away. added UnitView.ApplyHomeKit and UnitView.ApplyAwayKit to use instead which call ApplyKitColours
7 Years Ago
merged to main
7 Years Ago
more / merged
7 Years Ago
more
7 Years Ago
Fix for squad editor not clearing squads when switching maps
7 Years Ago
commit fix
7 Years Ago
multiple career league support wip
7 Years Ago
changed team counts per league: 8/10/12 merged from main
7 Years Ago
wip squad editor color kit stuff
7 Years Ago
tweak color/ui
7 Years Ago
squad verification rework
7 Years Ago
removed an unnecessary squad verification
7 Years Ago
more roster generation tweaks
7 Years Ago
wip: UnitGenParams RosterGenParams
7 Years Ago
RosterGeneration now picks X random unit types to fill teams with isntead of the first X types
7 Years Ago
added CareerLeague.NextPlayerFixtureSetEvent. GameColorManager now listens for this event, sets kit colours.
7 Years Ago
getting latest
7 Years Ago
Color.ToHex() now converts to Color32 so it can be formatted as hex
7 Years Ago
getting latest
7 Years Ago
added extensions class with Color.ToHex
7 Years Ago
adding missing kit
7 Years Ago
results table header changed to show round number/max
7 Years Ago
removed some debug spam
7 Years Ago
redisabling the UI in the main scene
7 Years Ago
color/ui tweak
7 Years Ago
setup away kit with complementary colors tweak ui portrait material for glow
7 Years Ago
tweaked color kit/added new one sorted kit ID by hue for visualisation , reassigned corresponding kit ID to player/ai team change unit kit color script to spawn half in away color, sorted by ID
7 Years Ago
merged to main
7 Years Ago
added help prompt text when trying to start career match with invalid squad