repospaceshootercancel

2,200 Commits over 578 Days - 0.16cph!

9 Years Ago
- Score stuff
9 Years Ago
- Super basic start of scoring - Combat text scale can now be controlled, made player damaged text bigger - Added camera shake to player damage
9 Years Ago
- Damage changes
9 Years Ago
- Shrank and moved room bonus bar so it's less prominant
9 Years Ago
- Time changes
9 Years Ago
▍ ▄▋▊▉▊▌▉ ▄▇█▍▇▆▉▌ ▌▆▅▉▄▆▄▉▌ ▄▌▄ ▄▆▄▍ █▅▍▌ █▍▅▊▇▆█ ▋▊▉▆▄█▆▌▊▋
9 Years Ago
- More of everything
9 Years Ago
▄ ▌▍▍▆▍█▉ ▌▉▌ ▊██▋▉▇▍▆▌ ▌▊▄ ▊█▍▍ ▋▋▄▆ ▉▌▆▄▅█▄▅▄▍
9 Years Ago
- Rooms now drop 0-1 weapons across containers - Removed the 10% chance of dropping ammo for a weapon type you're not carrying - Changes to loose cannon and cocktail launcher
9 Years Ago
- Containers can now be exploded by flying into them
9 Years Ago
- Added placeholder ammo type icons to ammo UI
9 Years Ago
- The top ammo UI slot is now always the current weapon
9 Years Ago
- Timer doesn't kill you
9 Years Ago
- Can now specify colour of combat text - Added combat text for a few more events
9 Years Ago
FOR FUCK SAKE bouncer prefab/rig !A animation controller, idle anim
9 Years Ago
- WIP combat text
9 Years Ago
FOR FUCK SAKE bouncer prefab/model, remade the rig
9 Years Ago
▉ ▍▅▍█▊▇▆ ▌▇█▅▊▋ ▄▅▋▅▊▆ ▊▉▄▋▅▅█▍▇
9 Years Ago
FOR FUCK SAKE burner prefab FOR FUCK SAKE burner rig/skin/controller !A burner hit/shoot animation
9 Years Ago
- Music
9 Years Ago
FOR FUCK SAKE burner rig/setup FOR FUCK SAKE burner prefab !A burner animation + animation controller
9 Years Ago
- Nerfed cannon a bit
9 Years Ago
- Massive savegame rework and tidyup - Furthest level reached is now permanently saved - Deleted a bunch more now-unused files
9 Years Ago
- Unlocks stuff
9 Years Ago
- Increased ammo cost of loose cannon
9 Years Ago
- ItemDatabase random weapon selector now ignores the previously spawned weapon - Increased number of weapon drops per room from 0-1 to 1-2 - Increased splash damage of cocktail launcher from 1-3 to 3-3
9 Years Ago
- Quit buttons now quit the game, not to old title screen
9 Years Ago
- Ammo from weapon drops is now autocollected when in range, without needing to pickup the weapon - Reduced ammo from weapon drops to 100 from 150
9 Years Ago
- Savegame fix
9 Years Ago
- Reduced length of first level - Increased size + colour of ammo drops - Ammo and weapons now correctly save and load across levels
9 Years Ago
FOR FUCK SAKE tweak throw animations
9 Years Ago
▊ █▊▇▋▆▅█▍▆ ▅▌▉▉▊▇▋▋ █▋▍▇█▍▊▍▅ (██▌▄▇) ▄▍▆ ▍█▋▄ ▍▆▄▋ ▅▉▋█▋▆▄▍▊▄ ▍▄▆▄▊▋ ▌▅▋ ▄▄▅▋ ▋▉▆▊ ▍▍▊██▍▊▆█▍ █▇▅█▌█▇▅▌ ▄▍▌▄▆▌█▄▋▍
9 Years Ago
- Loot container changes
9 Years Ago
- Quick leaderboard testing class
9 Years Ago
- Fixed bug with level generation when restarting
9 Years Ago
- Weapon switch ability button now shows the correct button text when using gamepad
9 Years Ago
- Slowed down glue projectiles - Fixed gamepad button display text for pickup weapon
9 Years Ago
- Increased player acceleration from 1800 to 4000 (*****THIS'LL BE A MANUAL MERGE CONFLICT LATER*****) - Increased size of enemy mini map markers - Reduced spawn budget for smallest rooms
9 Years Ago
- Reduced speed of spikeys - Increased size of all enemies
9 Years Ago
- Fixed some problems with detecting correct exit door. All rooms should started locked properly now and only the exit door opens when room is cleared, not all doors.
9 Years Ago
- Door test stuff
9 Years Ago
- ItemDatabase fix
9 Years Ago
- Item definitions now have an unlock level - Added simple ItemDatabase that can return random weapons/items of upto specified unlock level - Weapon drops now use the ItemDatabase to get an unlocked weapon
9 Years Ago
FOR FUCK SAKE rebuilt player prefab FOR FUCK SAKE update weapon switch anim for the new rig FOR FUCK SAKE player anim controller with the weapon switch anim
9 Years Ago
FOR FUCK SAKE rebuilt playership prefab FOR FUCK SAKE cockpit animation controller with hit state !A cockpit hit anim
9 Years Ago
- Switched weapon pickup and weapon swap button bindings on gamepad - Spikeys now have less chance to move towards the player each new movement direction tick
9 Years Ago
FOR FUCK SAKE playership prefab, animation controler / setup the player with the animation and set it up so it doesn't look damaged FOR FUCK SAKE playership anim FOR FUCK SAKE playership texture/material !A cockpit animation controller+anim !A playership anim
9 Years Ago
- Mortar launcher now ensures mortat target positions are within the level area.
9 Years Ago
- Spawned spikeys also have the new movement behaviour
9 Years Ago
- Removed RoomF from factory tileset as it's knackering everything up