repospaceshootercancel

2,200 Commits over 578 Days - 0.16cph!

8 Years Ago
FOR FUCK SAKE crate texture/mat
8 Years Ago
- Ability pickups now rotate on all axis
8 Years Ago
- Upgrade panel UI tweak - Ability pickups now use the other loot crate to distinguish from weapons
8 Years Ago
- Added ability charges upgrade and functionality - Abilities can now be set as unlimited
8 Years Ago
- Upgrade cost colour fix - Shield upgrade price increase
8 Years Ago
FOR FUCK SAKE playership prefab, change idle state
8 Years Ago
- Ammo upgrades
8 Years Ago
- Upgrades
8 Years Ago
FOR FUCK SAKE playerprefab booster
8 Years Ago
- Increased damage radius of cocktail blast - Adjusted ammo costs of weapons - Lowered starting ammo capacities - Shield upgrade fix
8 Years Ago
FOR FUCK SAKE factory room FOR FUCK SAKE playship prefab, tweak booster FX
8 Years Ago
FOR FUCK SAKE factory rotorz tile FOR FUCK SAKE factory room prefab
8 Years Ago
▋ █▋▄▌▋▅▆ ▆▄█▄, ▅▉▆▅▄▌▊ ▋▉▆▆▌▍
8 Years Ago
FOR FUCK SAKE bolt material
8 Years Ago
▌ ▊▉▍▊▆▍▇ ▊▉█▆▌▊ ▄▊▊▇▋▇
8 Years Ago
FOR FUCK SAKE bolt projectile FX+ added impact FX FOR FUCK SAKE floating turret booster FX
8 Years Ago
FOR FUCK SAKE factory room prefab
8 Years Ago
FOR FUCK SAKE factory room scene
8 Years Ago
- Another new factory room
8 Years Ago
- Few more factory rooms - Deleted some unused code in spawners
8 Years Ago
- Coins now stay around 2 seconds longer
8 Years Ago
- Increased boost speed from 0.5 to 0.75
8 Years Ago
- Spawn chances, shop tweak
8 Years Ago
- Upgrade costs + cash drop tweaks - Increased activation range of upgrade shop - Rebuilt prefabs
8 Years Ago
FOR FUCK SAKE bolt
8 Years Ago
- More upgrade stuff, now works. - Increased activation range of upgrade shop - Rebuilt rooms/prefabs
8 Years Ago
FOR FUCK SAKE bolt projectile with particle !A particle mat
8 Years Ago
- Camera is now locked when any fullscreen UI is open (doesn't follow mouse) - Made shop UI accessible at the... shop - Changed the way shop UI is instantiated - Rebuilt rooms/tilesets
8 Years Ago
FOR FUCK SAKE regverting missile trail smoke material, duplicating mat for player smoke
8 Years Ago
FOR FUCK SAKE wip alarm bit FOR FUCK SAKE spikey blade (fix mesh error)
8 Years Ago
FOR FUCK SAKE WIP alarm bot
8 Years Ago
- TileSetSkin now has a UseTikeSetSkins bool which can be used to toggle - Disabled TSS for Factory1
8 Years Ago
- Shop flow/room/tileset setup for shop in factory (test) (shop not open yet)
8 Years Ago
- Merged savegame + upgrade branch to main
8 Years Ago
Merged from main
8 Years Ago
Forgot the scene.
8 Years Ago
- More
8 Years Ago
- Upgrade cost is now red if player can't afford - Upgrade panels are now clickable instead of debug space bar to upgrade - Upgrading now checks for and takes cash
8 Years Ago
FOR FUCK SAKE material...maybe....?
8 Years Ago
- Upgrade level now shown in bottom left corner of upgrade panel - More upgrade work
8 Years Ago
FOR FUCK SAKE fix alarmbot light effect cast shadow
8 Years Ago
▅ ▋▌▌▋▅ ▇▅▆▌▌▄ ▊▉▉▍▄▊ !▉ ▉▊▍ ▆▇█▄▄ ▋▌▋ ▄▉▆▄▄/▍▅▉ ▋▅▍ ▋▄▅▆ ▇▇▋▊ ▊▇▇█▌▋▆█ ██▋▅▊▇
8 Years Ago
- Upgrade panels now show upgrade costs - Upgrade definitions can now specify if the stat value should be shown in the description or not
8 Years Ago
- More
8 Years Ago
- More
8 Years Ago
- More
8 Years Ago
- Started some placeholder upgrades UI - Added a "Delete Save File" button to the PlayFromScene tools panel
8 Years Ago
- Added UpgradeDatabase static class - PlayerStats now applies upgrades when calculating modified stats
8 Years Ago
- Bit more upgrades stuff
8 Years Ago
- More upgrade system work, definition SO