repospaceshootercancel

2,200 Commits over 578 Days - 0.16cph!

9 Years Ago
- WIP shop
9 Years Ago
XML
9 Years Ago
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9 Years Ago
FOR FUCK SAKE flying height !A room prefab with height test variation FOR FUCK SAKE foom prefab floor setup FOR FUCK SAKE adjust camera background and far clip plane !A factory modular piece variation
9 Years Ago
and lots more
9 Years Ago
- More
9 Years Ago
- Part 2
9 Years Ago
- Part 1 of refactoring skill definition/point XML definitions to be more generic so it can be used for shop/upgrades and anything else
9 Years Ago
- BaseMovement now has inspector value for floor check range. Defaults to 500 instead of 100
9 Years Ago
BaseMovement now has public value for how high to fly above any floor colliders
9 Years Ago
- Large view of minimap is now zoomed further out
9 Years Ago
FOR FUCK SAKE factory room prefab FOR FUCK SAKE adding pipe doorway type to dungen enum list !A factory modular piece variation
9 Years Ago
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9 Years Ago
- Added current cash value display to gameplay UI - Removed old gameplay UI prefab
9 Years Ago
- Added Cash value to PlayerData
9 Years Ago
- Minimap and map rotation now matches the main camera's current rotation
9 Years Ago
- Camera fixes
9 Years Ago
- Camera changes
9 Years Ago
- Disabled move direction lookahead until it's better
9 Years Ago
- Purged camera and all related
9 Years Ago
- Added Dungen from Asset store. @ezmeow
9 Years Ago
FOR FUCK SAKE wall culling camera effect !A factory gate model/texture !A pipe asset !u shader adding ambient light contibution FOR FUCK SAKE shaderforge
9 Years Ago
FOR FUCK SAKE setup camera to 45 degres angle
9 Years Ago
FOR FUCK SAKE factory prefab !u factory model (curvature tweak) !A new test room prefab
9 Years Ago
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9 Years Ago
FOR FUCK SAKE factory asset/wip prefab room
9 Years Ago
FOR FUCK SAKE factory asset FOR FUCK SAKE prefab room B with test wall !A new factory asset/texture/mat
9 Years Ago
FOR FUCK SAKE tweak room prefab !A WIP wall
9 Years Ago
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9 Years Ago
FOR FUCK SAKE factory asset cleaning FOR FUCK SAKE factory prebab room work (breaking radial symmetry for quick variation by rotating the room by 180 degres)
9 Years Ago
FOR FUCK SAKE factory asset/prefab
9 Years Ago
FOR FUCK SAKE floor version prefab of the turret !A new turret base FOR FUCK SAKE factory asset
9 Years Ago
FOR FUCK SAKE turret FOR FUCK SAKE factory asset/texture/prefab/material
9 Years Ago
FOR FUCK SAKE curved wall asset FOR FUCK SAKE tweak texture/prefab
9 Years Ago
FOR FUCK SAKE cleaning asset
9 Years Ago
FOR FUCK SAKE factory asset/prefab (remade the wall modular asset, which probably create some prefab weirdness in other prefab for now)
9 Years Ago
- Area variant spawning tool now sets the Fill prefabs as the first child to make them easier to find
9 Years Ago
- Area variant spawning tool now maintains Fill prefab links so they can be easily editted and applied back
9 Years Ago
- Started level creation tools - Test scene for tools - Rotor collision prefab update
9 Years Ago
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9 Years Ago
FOR FUCK SAKE wip room tweak/light test
9 Years Ago
FOR FUCK SAKE remove fog render in glass shader/ switch to specular model to avoid reflection glitch
9 Years Ago
FOR FUCK SAKE camera far clip to fix shadow artifact FOR FUCK SAKE wip room prefab FOR FUCK SAKE material !A bespoke pipe asset
9 Years Ago
FOR FUCK SAKE test prefab room
9 Years Ago
FOR FUCK SAKE minimap shader / tweak minimap cam
9 Years Ago
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9 Years Ago
FOR FUCK SAKE asset cleaning
9 Years Ago
FOR FUCK SAKE WIP prefab room
9 Years Ago
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