repospaceshootercancel

2,200 Commits over 578 Days - 0.16cph!

10 Years Ago
- WIP shop
10 Years Ago
XML
10 Years Ago
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10 Years Ago
FOR FUCK SAKE flying height !A room prefab with height test variation FOR FUCK SAKE foom prefab floor setup FOR FUCK SAKE adjust camera background and far clip plane !A factory modular piece variation
10 Years Ago
and lots more
10 Years Ago
- More
10 Years Ago
- Part 2
10 Years Ago
- Part 1 of refactoring skill definition/point XML definitions to be more generic so it can be used for shop/upgrades and anything else
10 Years Ago
- BaseMovement now has inspector value for floor check range. Defaults to 500 instead of 100
10 Years Ago
BaseMovement now has public value for how high to fly above any floor colliders
10 Years Ago
- Large view of minimap is now zoomed further out
10 Years Ago
FOR FUCK SAKE factory room prefab FOR FUCK SAKE adding pipe doorway type to dungen enum list !A factory modular piece variation
10 Years Ago
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10 Years Ago
- Added current cash value display to gameplay UI - Removed old gameplay UI prefab
10 Years Ago
- Added Cash value to PlayerData
10 Years Ago
- Minimap and map rotation now matches the main camera's current rotation
10 Years Ago
- Camera fixes
10 Years Ago
- Camera changes
10 Years Ago
- Disabled move direction lookahead until it's better
10 Years Ago
- Purged camera and all related
10 Years Ago
- Added Dungen from Asset store. @ezmeow
10 Years Ago
FOR FUCK SAKE wall culling camera effect !A factory gate model/texture !A pipe asset !u shader adding ambient light contibution FOR FUCK SAKE shaderforge
10 Years Ago
FOR FUCK SAKE setup camera to 45 degres angle
10 Years Ago
FOR FUCK SAKE factory prefab !u factory model (curvature tweak) !A new test room prefab
10 Years Ago
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10 Years Ago
FOR FUCK SAKE factory asset/wip prefab room
10 Years Ago
FOR FUCK SAKE factory asset FOR FUCK SAKE prefab room B with test wall !A new factory asset/texture/mat
10 Years Ago
FOR FUCK SAKE tweak room prefab !A WIP wall
10 Years Ago
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10 Years Ago
FOR FUCK SAKE factory asset cleaning FOR FUCK SAKE factory prebab room work (breaking radial symmetry for quick variation by rotating the room by 180 degres)
10 Years Ago
FOR FUCK SAKE factory asset/prefab
10 Years Ago
FOR FUCK SAKE floor version prefab of the turret !A new turret base FOR FUCK SAKE factory asset
10 Years Ago
FOR FUCK SAKE turret FOR FUCK SAKE factory asset/texture/prefab/material
10 Years Ago
FOR FUCK SAKE curved wall asset FOR FUCK SAKE tweak texture/prefab
10 Years Ago
FOR FUCK SAKE cleaning asset
10 Years Ago
FOR FUCK SAKE factory asset/prefab (remade the wall modular asset, which probably create some prefab weirdness in other prefab for now)
10 Years Ago
- Area variant spawning tool now sets the Fill prefabs as the first child to make them easier to find
10 Years Ago
- Area variant spawning tool now maintains Fill prefab links so they can be easily editted and applied back
10 Years Ago
- Started level creation tools - Test scene for tools - Rotor collision prefab update
10 Years Ago
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10 Years Ago
FOR FUCK SAKE wip room tweak/light test
10 Years Ago
FOR FUCK SAKE remove fog render in glass shader/ switch to specular model to avoid reflection glitch
10 Years Ago
FOR FUCK SAKE camera far clip to fix shadow artifact FOR FUCK SAKE wip room prefab FOR FUCK SAKE material !A bespoke pipe asset
10 Years Ago
FOR FUCK SAKE test prefab room
10 Years Ago
FOR FUCK SAKE minimap shader / tweak minimap cam
10 Years Ago
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10 Years Ago
FOR FUCK SAKE asset cleaning
10 Years Ago
FOR FUCK SAKE WIP prefab room
10 Years Ago
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