repospaceshootercancel

2,200 Commits over 578 Days - 0.16cph!

10 Years Ago
- BreakApart component now has a health multiplier, so you can make all parts break off before 50% health etc - Bouncer shield is now completely destroyed by 50% health, leaving the little dude inside to attack you - Doubled the health Bouncers receive per-level - Loot containers now have 100% chance to spawn an item
10 Years Ago
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10 Years Ago
FOR FUCK SAKE bouncer prefab !A workerbot particle
10 Years Ago
- Bouncer outerlayer/shield now breaks apart as it loses health
10 Years Ago
- Area1 tweaks
10 Years Ago
- Placement
10 Years Ago
FOR FUCK SAKE workerbot prefab
10 Years Ago
- More placement of workerbots
10 Years Ago
FOR FUCK SAKE workerbot rig to fix missing arms !A workerbot anim controler with idle placeholder
10 Years Ago
- Workerbots now use their cutting effect tool in random bursts - Placed some workerbots throughout areas of 1-1
10 Years Ago
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10 Years Ago
- Movement targetting
10 Years Ago
FOR FUCK SAKE workerbot tweak
10 Years Ago
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10 Years Ago
- Moved stuff out the way
10 Years Ago
more tests
10 Years Ago
- space tests
10 Years Ago
- WIP objectives UI rework
10 Years Ago
- Buzz Saw now starts returning to the player after 0.7 seconds instead of 1. - Removed old unused Buzz Saw prefab
10 Years Ago
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10 Years Ago
More Space Mechanics
10 Years Ago
...and the rest
10 Years Ago
- Space Mechanics fuckabout
10 Years Ago
- Player speed changes
10 Years Ago
- Enemy chatter fix for non aware enemies
10 Years Ago
- WIP stuff
10 Years Ago
- Area1 work - Added some placeholder taunts to Bouncers - Changed loot spawn percenteges for qualities - Enemy chatter offset can be specified per enemy
10 Years Ago
- Made minimap/map stand out more
10 Years Ago
- Added trails to loot items that match the item colour - Tweaked loot hoover beheaviour
10 Years Ago
- Setup loot container to use the new model, added explosion effect and hit effect - Deleted old unused container prefab
10 Years Ago
FOR FUCK SAKE replaced SSAOpro by SE SSAO !A missing shaderforge folder
10 Years Ago
FOR FUCK SAKE shaderforge 1.16
10 Years Ago
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10 Years Ago
- Toned the item glown back down a bit
10 Years Ago
- Loot now glows the color of the item colour, white, green, yellow.
10 Years Ago
- Loot now uses the new model - Loot names are no longer visible in the world - Loot containers now have the new LootTable script on them so they actually drop loot :)
10 Years Ago
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- Speech bubble changes - Added some temporary, enemy-specific taunts
10 Years Ago
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- Speech stuff
10 Years Ago
FOR FUCK SAKE glue impact colour
10 Years Ago
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10 Years Ago
- Added noob-simple tutorial text panel to Area0 - Restructured Area0 and Area1_1 hierachy to support level swapping again - ChangeLevel can now toggle specific objects