branchwiseguys/main/ModularBuildingSystemcancel

266 Commits over 181 Days - 0.06cph!

6 Years Ago
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6 Years Ago
Can deploy items inside buildings. (without ownership checks etc. for now)
6 Years Ago
Looking at some door stuff...
6 Years Ago
Bug fix
6 Years Ago
Removed some extra files.
6 Years Ago
Old building system gone completely
6 Years Ago
...
6 Years Ago
More clean up
6 Years Ago
More decoupling
6 Years Ago
More decoupling of old building system. Attempt at removal of all associated entities to a NetworkEntity that's in a subscene.
6 Years Ago
Buildlings + can now spawn NetworkEntities from a sub scene.
6 Years Ago
Removed a LOT of the old building system
6 Years Ago
Just a quick rename of some classes first...
6 Years Ago
Buildings are basically fully networked now. All collision data and room volumes are loaded on client and server.
6 Years Ago
buildings
6 Years Ago
merge
6 Years Ago
Room volumes
6 Years Ago
Moved some stuff around
6 Years Ago
Room trigger volumes are now generated!
6 Years Ago
room volumes
6 Years Ago
Room tool feeling pretty functional.
6 Years Ago
Room / unit generation.
6 Years Ago
ECS buildings
6 Years Ago
ECS stuff to be able to instantiate building data when in play mode and loading from sub scene.
6 Years Ago
ECS / Subscene buildings now generate collision.
6 Years Ago
Fixed game mode not working with zero buildings in the scene
6 Years Ago
Nuked A LOT of old building code
6 Years Ago
lods for prefabs, setting up prefabs
6 Years Ago
more wip
6 Years Ago
floor placement tweaks.
6 Years Ago
...
6 Years Ago
Updated all the base prefabs to start to support LODs
6 Years Ago
Shifting some stuff around
6 Years Ago
merge
6 Years Ago
added plaster trim, made concrete trim darker and more edge wear, added subtle noise and moisture to concrete and concrete trim, reunwrapped and weighted wall_details, tweaked colours and roughness on most materials
6 Years Ago
Messing with some room volume definition stuff.
6 Years Ago
merge
6 Years Ago
built most of tower_block, need to add more window variety then make it all more polished. need to set up prefabs/tidy up folders
6 Years Ago
added wip towerblock and added mirrors of stairs and started on wall dressings
6 Years Ago
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6 Years Ago
Trying out a system for room definition.
6 Years Ago
wallcap trim_stuff
6 Years Ago
Building editing
6 Years Ago
trim wip stuff
6 Years Ago
Fixed an issue with prefab references getting lost when cloning. (not properly tested)
6 Years Ago
merge
6 Years Ago
Referenences to building model defaults.
6 Years Ago
new less intense normals on all materials
6 Years Ago
Merge
6 Years Ago
Added a load of menus etc. to be able to create prefab variants of all of the supported model types.